Update demos for Godot 4.4

- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
This commit is contained in:
Hugo Locurcio
2025-01-10 22:59:00 +01:00
parent 5557b10cfa
commit 4d49bbd1b8
817 changed files with 1898 additions and 1562 deletions

View File

@@ -19,7 +19,7 @@ run-time such as user-generated content, without requiring users to generate a
PCK file through Godot."
config/tags=PackedStringArray("demo", "filesystem", "official")
run/main_scene="res://runtime_save_load.tscn"
config/features=PackedStringArray("4.2")
config/features=PackedStringArray("4.4")
run/low_processor_mode=true
config/icon="res://icon.svg"