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Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs. - Use AgX tonemapping in all demos that used a tonemapper other than Linear.
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://ca0d8q5aicxfr"]
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[ext_resource type="Script" path="res://runtime_save_load.gd" id="1_2gu2h"]
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[ext_resource type="Script" uid="uid://dsuhasj84j4ri" path="res://runtime_save_load.gd" id="1_2gu2h"]
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[node name="RuntimeLoadSave" type="Control"]
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layout_mode = 3
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