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Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs. - Use AgX tonemapping in all demos that used a tonemapper other than Linear.
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@@ -23,8 +23,7 @@ sky_material = SubResource("PanoramaSkyMaterial_me6gu")
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[sub_resource type="Environment" id="Environment_0v44j"]
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background_mode = 2
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sky = SubResource("Sky_5j6vf")
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tonemap_mode = 2
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tonemap_white = 6.0
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tonemap_mode = 4
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[sub_resource type="Gradient" id="Gradient_1dao0"]
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1
viewport/3d_scaling/hud.gd.uid
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1
viewport/3d_scaling/hud.gd.uid
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@@ -0,0 +1 @@
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uid://nyi4gfum5kdh
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=4 format=3 uid="uid://c5uc5vwuqvck5"]
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[ext_resource type="PackedScene" uid="uid://bbnebk7xoaoto" path="res://cubes.tscn" id="2"]
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[ext_resource type="Script" path="res://hud.gd" id="3"]
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[ext_resource type="Script" uid="uid://nyi4gfum5kdh" path="res://hud.gd" id="3"]
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[sub_resource type="Theme" id="2"]
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@@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/noto_sans_ui_regular.ttf-37da988dfa3a55ebf3ea
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Rendering=null
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antialiasing=1
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generate_mipmaps=false
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disable_embedded_bitmaps=true
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multichannel_signed_distance_field=false
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msdf_pixel_range=8
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msdf_size=48
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@@ -22,6 +23,7 @@ allow_system_fallback=true
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force_autohinter=false
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hinting=1
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subpixel_positioning=1
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keep_rounding_remainders=true
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oversampling=0.0
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Fallbacks=null
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fallbacks=[]
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@@ -18,7 +18,7 @@ be used to have a \"pixel art\" viewport for the main game area and a
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non-pixel-art viewport for HUD elements."
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config/tags=PackedStringArray("3d", "demo", "official", "rendering")
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run/main_scene="res://hud.tscn"
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config/features=PackedStringArray("4.2")
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config/features=PackedStringArray("4.4")
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config/icon="res://icon.webp"
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[debug]
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@@ -34,12 +34,12 @@ window/stretch/aspect="expand"
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cycle_viewport_resolution={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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toggle_filtering={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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