Update demos for Godot 4.4

- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
This commit is contained in:
Hugo Locurcio
2025-01-10 22:59:00 +01:00
parent 5557b10cfa
commit 4d49bbd1b8
817 changed files with 1898 additions and 1562 deletions

View File

@@ -23,8 +23,7 @@ sky_material = SubResource("PanoramaSkyMaterial_me6gu")
[sub_resource type="Environment" id="Environment_0v44j"]
background_mode = 2
sky = SubResource("Sky_5j6vf")
tonemap_mode = 2
tonemap_white = 6.0
tonemap_mode = 4
[sub_resource type="Gradient" id="Gradient_1dao0"]

View File

@@ -0,0 +1 @@
uid://nyi4gfum5kdh

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=4 format=3 uid="uid://c5uc5vwuqvck5"]
[ext_resource type="PackedScene" uid="uid://bbnebk7xoaoto" path="res://cubes.tscn" id="2"]
[ext_resource type="Script" path="res://hud.gd" id="3"]
[ext_resource type="Script" uid="uid://nyi4gfum5kdh" path="res://hud.gd" id="3"]
[sub_resource type="Theme" id="2"]

View File

@@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/noto_sans_ui_regular.ttf-37da988dfa3a55ebf3ea
Rendering=null
antialiasing=1
generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false
msdf_pixel_range=8
msdf_size=48
@@ -22,6 +23,7 @@ allow_system_fallback=true
force_autohinter=false
hinting=1
subpixel_positioning=1
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null
fallbacks=[]

View File

@@ -18,7 +18,7 @@ be used to have a \"pixel art\" viewport for the main game area and a
non-pixel-art viewport for HUD elements."
config/tags=PackedStringArray("3d", "demo", "official", "rendering")
run/main_scene="res://hud.tscn"
config/features=PackedStringArray("4.2")
config/features=PackedStringArray("4.4")
config/icon="res://icon.webp"
[debug]
@@ -34,12 +34,12 @@ window/stretch/aspect="expand"
cycle_viewport_resolution={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
toggle_filtering={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}