diff --git a/visual_script/visual_pong/paddle.vs b/visual_script/visual_pong/paddle.vs index b4845cfe..dbe53627 100644 Binary files a/visual_script/visual_pong/paddle.vs and b/visual_script/visual_pong/paddle.vs differ diff --git a/visual_script/visual_pong/pong.tscn b/visual_script/visual_pong/pong.tscn index c0c15314..cfe75d2a 100644 --- a/visual_script/visual_pong/pong.tscn +++ b/visual_script/visual_pong/pong.tscn @@ -29,9 +29,9 @@ extents = Vector2( 10, 200 ) custom_solver_bias = 0.0 extents = Vector2( 320, 10 ) -[node name="game" type="Node2D"] +[node name="game" type="Node2D" index="0"] -[node name="left" type="Area2D" parent="."] +[node name="left" type="Area2D" parent="." index="0"] position = Vector2( 67.6285, 192.594 ) input_pickable = true @@ -45,16 +45,16 @@ script = ExtResource( 1 ) _sections_unfolded = [ "Transform" ] ball_dir = 1.0 -[node name="sprite" type="Sprite" parent="left"] +[node name="sprite" type="Sprite" parent="left" index="0"] texture = ExtResource( 2 ) _sections_unfolded = [ "Transform" ] -[node name="collision" type="CollisionShape2D" parent="left"] +[node name="collision" type="CollisionShape2D" parent="left" index="1"] shape = SubResource( 1 ) -[node name="right" type="Area2D" parent="."] +[node name="right" type="Area2D" parent="." index="1"] position = Vector2( 563.815, 188.919 ) input_pickable = true @@ -67,16 +67,16 @@ audio_bus_name = "Master" script = ExtResource( 1 ) ball_dir = -1.0 -[node name="sprite" type="Sprite" parent="right"] +[node name="sprite" type="Sprite" parent="right" index="0"] texture = ExtResource( 3 ) _sections_unfolded = [ "Transform" ] -[node name="collision" type="CollisionShape2D" parent="right"] +[node name="collision" type="CollisionShape2D" parent="right" index="1"] shape = SubResource( 1 ) -[node name="ball" type="Area2D" parent="."] +[node name="ball" type="Area2D" parent="." index="2"] position = Vector2( 320.5, 191.124 ) input_pickable = true @@ -89,21 +89,21 @@ audio_bus_name = "Master" script = ExtResource( 4 ) _sections_unfolded = [ "Transform" ] -[node name="sprite" type="Sprite" parent="ball"] +[node name="sprite" type="Sprite" parent="ball" index="0"] texture = ExtResource( 5 ) _sections_unfolded = [ "Transform" ] -[node name="collision" type="CollisionShape2D" parent="ball"] +[node name="collision" type="CollisionShape2D" parent="ball" index="1"] shape = SubResource( 2 ) -[node name="separator" type="Sprite" parent="."] +[node name="separator" type="Sprite" parent="." index="3"] position = Vector2( 320, 200 ) texture = ExtResource( 6 ) -[node name="left_wall" type="Area2D" parent="."] +[node name="left_wall" type="Area2D" parent="." index="4"] position = Vector2( -10, 200 ) input_pickable = true @@ -116,11 +116,11 @@ audio_bus_name = "Master" script = ExtResource( 7 ) _sections_unfolded = [ "Transform" ] -[node name="collision" type="CollisionShape2D" parent="left_wall"] +[node name="collision" type="CollisionShape2D" parent="left_wall" index="0"] shape = SubResource( 3 ) -[node name="right_wall" type="Area2D" parent="."] +[node name="right_wall" type="Area2D" parent="." index="5"] position = Vector2( 650, 200 ) input_pickable = true @@ -133,11 +133,11 @@ audio_bus_name = "Master" script = ExtResource( 7 ) _sections_unfolded = [ "Transform" ] -[node name="collision" type="CollisionShape2D" parent="right_wall"] +[node name="collision" type="CollisionShape2D" parent="right_wall" index="0"] shape = SubResource( 3 ) -[node name="ceiling" type="Area2D" parent="."] +[node name="ceiling" type="Area2D" parent="." index="6"] position = Vector2( 320, -10 ) input_pickable = true @@ -151,11 +151,11 @@ script = ExtResource( 8 ) _sections_unfolded = [ "Transform" ] y_direction = 1.0 -[node name="collision" type="CollisionShape2D" parent="ceiling"] +[node name="collision" type="CollisionShape2D" parent="ceiling" index="0"] shape = SubResource( 4 ) -[node name="floor" type="Area2D" parent="."] +[node name="floor" type="Area2D" parent="." index="7"] position = Vector2( 320, 410 ) input_pickable = true @@ -169,7 +169,7 @@ script = ExtResource( 8 ) _sections_unfolded = [ "Transform" ] y_direction = -1.0 -[node name="collision" type="CollisionShape2D" parent="floor"] +[node name="collision" type="CollisionShape2D" parent="floor" index="0"] shape = SubResource( 4 )