Convert physics test projects to 4.0

This commit is contained in:
PouleyKetchoupp
2021-08-03 15:21:47 -07:00
parent 585455e67c
commit 52f5b2e5d2
89 changed files with 2687 additions and 2885 deletions

View File

@@ -1,11 +1,11 @@
extends Test
export(int, 1, 100) var height = 10
export(int, 1, 100) var width = 1
export(int, 1, 100) var depth = 1
export(Vector3) var box_size = Vector3(1.0, 1.0, 1.0)
export(Vector3) var box_spacing = Vector3(0.0, 0.0, 0.0)
@export_range(1, 100) var height = 10
@export_range(1, 100) var width = 1
@export_range(1, 100) var depth = 1
@export var box_size = Vector3(1.0, 1.0, 1.0)
@export var box_spacing = Vector3(0.0, 0.0, 0.0)
func _ready():
@@ -20,7 +20,7 @@ func _create_stack():
var pos_y = 0.5 * box_size.y + box_spacing.y
for level in height:
var row_node = Spatial.new()
var row_node = Node3D.new()
row_node.transform.origin = Vector3(0.0, pos_y, 0.0)
row_node.name = "Row%02d" % (level + 1)
root_node.add_child(row_node)