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Fix font code for Godot 4 in Finite State Machine (#1027)
This clears out some errors that happen on every load of this demo in Godot 4 onward. It also makes the fonts actually work, as they did not before. We probably don't strictly **need** these font settings for a demo, but they were here before. I don't think `SourceCodePro-Black.ttf` was ever used, based on looking at history. So I removed it. Both `.tres` files are gone too, as those are not used in Godot 4. I have updated everything that used `SourceCodePro-Bold.ttf` to the new setup.
This commit is contained in:
@@ -1,6 +1,7 @@
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[gd_scene load_steps=8 format=3 uid="uid://dmn8nkpogiwsf"]
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[gd_scene load_steps=9 format=3 uid="uid://dmn8nkpogiwsf"]
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[ext_resource type="PackedScene" uid="uid://bpdyvy2681m3i" path="res://player/Player.tscn" id="1"]
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[ext_resource type="FontFile" uid="uid://b5bspum6ffekd" path="res://fonts/SourceCodePro-Bold.ttf" id="2_r1c5f"]
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[ext_resource type="PackedScene" uid="uid://cvi13chv8g4hj" path="res://debug/StatesStackDiplayer.tscn" id="3"]
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[ext_resource type="PackedScene" uid="uid://bq6rrfy53rfvo" path="res://debug/ControlsPanel.tscn" id="4"]
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@@ -43,6 +44,9 @@ libraries = {
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"": SubResource("AnimationLibrary_qbwwp")
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}
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[node name="StateNameDisplayer" parent="Player" index="5"]
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theme_override_fonts/font = ExtResource("2_r1c5f")
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[node name="Explanations" type="RichTextLabel" parent="."]
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anchors_preset = 15
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anchor_right = 1.0
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=2 format=3 uid="uid://cvi13chv8g4hj"]
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[gd_scene load_steps=3 format=3 uid="uid://cvi13chv8g4hj"]
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[ext_resource type="Script" path="res://debug/states_stack_displayer.gd" id="1"]
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[ext_resource type="FontFile" uid="uid://b5bspum6ffekd" path="res://fonts/SourceCodePro-Bold.ttf" id="2_58if7"]
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[node name="StatesStackDiplayer" type="Panel"]
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offset_right = 210.0
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@@ -17,6 +18,7 @@ grow_vertical = 2
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[node name="Title" type="Label" parent="VBoxContainer"]
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layout_mode = 2
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theme_override_fonts/font = ExtResource("2_58if7")
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text = "StateStack"
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uppercase = true
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@@ -26,6 +28,7 @@ layout_mode = 2
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[node name="Numbers" type="Label" parent="VBoxContainer/HBoxContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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theme_override_fonts/font = ExtResource("2_58if7")
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text = "1.
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2."
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horizontal_alignment = 2
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@@ -33,5 +36,6 @@ horizontal_alignment = 2
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[node name="States" type="Label" parent="VBoxContainer/HBoxContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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theme_override_fonts/font = ExtResource("2_58if7")
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text = "Jump
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Test"
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Binary file not shown.
@@ -1,33 +0,0 @@
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[remap]
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importer="font_data_dynamic"
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type="FontFile"
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uid="uid://b7c5m4mw0jhww"
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path="res://.godot/imported/SourceCodePro-Black.ttf-5ac54eeedbdedbc63d01069716d9852f.fontdata"
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[deps]
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source_file="res://fonts/SourceCodePro-Black.ttf"
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dest_files=["res://.godot/imported/SourceCodePro-Black.ttf-5ac54eeedbdedbc63d01069716d9852f.fontdata"]
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[params]
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Rendering=null
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antialiasing=1
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generate_mipmaps=false
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multichannel_signed_distance_field=false
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msdf_pixel_range=8
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msdf_size=48
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allow_system_fallback=true
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force_autohinter=false
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hinting=1
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subpixel_positioning=1
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oversampling=0.0
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Fallbacks=null
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fallbacks=[]
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Compress=null
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compress=true
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preload=[]
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language_support={}
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script_support={}
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opentype_features={}
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@@ -1,12 +0,0 @@
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[gd_resource type="Font" load_steps=2 format=2]
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[ext_resource path="res://fonts/SourceCodePro-Bold.ttf" type="FontData" id=1]
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[resource]
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size = 20
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use_mipmaps = false
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use_filter = true
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font_data = ExtResource( 1 )
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_sections_unfolded = [ "Font", "Settings" ]
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@@ -1,12 +0,0 @@
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[gd_resource type="Font" load_steps=2 format=2]
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[ext_resource path="res://fonts/SourceCodePro-Black.ttf" type="FontData" id=1]
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[resource]
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size = 24
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use_mipmaps = false
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use_filter = true
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font_data = ExtResource( 1 )
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_sections_unfolded = [ "Font", "Settings" ]
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