Use 128×128 WebP icons for all demos (#885)
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Before Width: | Height: | Size: 262 B |
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mono/2.5d/icon.webp
Normal file
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mono/2.5d/icon.webp.import
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@@ -15,7 +15,7 @@ config/description="This demo project shows a way to create a 2.5D game
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in Godot by mixing 2D and 3D nodes. It also adds a
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||||
2.5D editor viewport for easily editing 2.5D levels."
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run/main_scene="res://assets/demo_scene.tscn"
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BIN
mono/android_iap/icon.webp
Normal file
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After Width: | Height: | Size: 3.0 KiB |
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@@ -15,7 +15,7 @@ config/description="This demo shows how to make in-app payments in Android in C#
|
||||
|
||||
Note: Running the demo requires exporting and uploading the game to Google Play."
|
||||
run/main_scene="res://main.tscn"
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config/icon="res://icon.png"
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config/icon="res://icon.webp"
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[deps]
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BIN
mono/dodge_the_creeps/icon.webp
Normal file
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After Width: | Height: | Size: 6.9 KiB |
34
mono/dodge_the_creeps/icon.webp.import
Normal file
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@@ -18,7 +18,7 @@ This is a finished version of the game featured in the 'Your first 2D game'
|
||||
tutorial in the documentation, but ported to C#. For more details,
|
||||
consider following the tutorial in the documentation."
|
||||
run/main_scene="res://Main.tscn"
|
||||
config/icon="res://icon.png"
|
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config/icon="res://icon.webp"
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|
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[display]
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Before Width: | Height: | Size: 465 B |
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[remap]
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svg/scale=1.0
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BIN
mono/multiplayer_pong/icon.webp
Normal file
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After Width: | Height: | Size: 1.8 KiB |
34
mono/multiplayer_pong/icon.webp.import
Normal file
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[remap]
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detect_3d/compress_to=1
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@@ -15,7 +15,7 @@ config/description="A multiplayer demo of the classical pong game.
|
||||
One of the players should press 'host', while the
|
||||
other should select the address and press 'join'."
|
||||
run/main_scene="res://lobby.tscn"
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config/icon="res://icon.png"
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config/icon="res://icon.webp"
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[display]
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Before Width: | Height: | Size: 549 B |
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BIN
mono/pong/icon.webp
Normal file
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After Width: | Height: | Size: 1.8 KiB |
34
mono/pong/icon.webp.import
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@@ -14,7 +14,7 @@ config/name="Pong with C#"
|
||||
config/description="A simple Pong game. This demo shows best practices
|
||||
for game development in Godot, including signals."
|
||||
run/main_scene="pong.tscn"
|
||||
config/icon="res://icon.png"
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config/icon="res://icon.webp"
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[display]
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