Use 128×128 WebP icons for all demos (#885)
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Before Width: | Height: | Size: 947 B |
BIN
networking/multiplayer_bomber/icon.webp
Normal file
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After Width: | Height: | Size: 17 KiB |
@@ -2,23 +2,23 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://db0a1leye11ap"
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path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
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uid="uid://brwp8bimc75uu"
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path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.png"
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dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
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source_file="res://icon.webp"
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dest_files=["res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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@@ -16,7 +16,7 @@ One of the players should press 'host', while the other
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should type in his address and press 'play'."
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run/main_scene="res://lobby.tscn"
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config/features=PackedStringArray("4.0")
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config/icon="res://icon.png"
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config/icon="res://icon.webp"
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[autoload]
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Before Width: | Height: | Size: 465 B |
BIN
networking/multiplayer_pong/icon.webp
Normal file
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After Width: | Height: | Size: 1.8 KiB |
@@ -2,23 +2,23 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cbby50724oj4c"
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path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
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uid="uid://brwp8bimc75uu"
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path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.png"
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dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
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source_file="res://icon.webp"
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dest_files=["res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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@@ -16,7 +16,7 @@ One of the players should press 'host', while the
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other should select the address and press 'join'."
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run/main_scene="res://lobby.tscn"
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config/features=PackedStringArray("4.0")
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config/icon="res://icon.png"
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config/icon="res://icon.webp"
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[display]
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Before Width: | Height: | Size: 4.3 KiB |
BIN
networking/websocket_chat/icon.webp
Normal file
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After Width: | Height: | Size: 3.0 KiB |
@@ -2,23 +2,23 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://djyutu2uyhiw7"
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path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
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uid="uid://brwp8bimc75uu"
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path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.png"
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dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
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source_file="res://icon.webp"
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dest_files=["res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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@@ -30,4 +30,4 @@ config/name="WebSocket Chat Demo"
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config/description="This is a demo of a simple chat implemented using WebSockets, showing both how to host a websocket server from Godot and how to connect to it."
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run/main_scene="res://combo.tscn"
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config/features=PackedStringArray("4.0")
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config/icon="res://icon.png"
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config/icon="res://icon.webp"
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Before Width: | Height: | Size: 4.3 KiB |
BIN
networking/websocket_multiplayer/icon.webp
Normal file
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After Width: | Height: | Size: 3.0 KiB |
@@ -14,7 +14,7 @@ config/name="WebSocket Multiplayer Demo"
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config/description="This is a sample showing how the use WebSockets along with the Multiplayer API in Godot."
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run/main_scene="res://scene/combo.tscn"
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config/features=PackedStringArray("4.0")
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config/icon="res://icon.png"
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config/icon="res://icon.webp"
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[rendering]
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