From 656595a6d267cc41d9797b653a319ad937b2728e Mon Sep 17 00:00:00 2001 From: Ruben Garcia Date: Fri, 3 Oct 2025 04:38:25 +0200 Subject: [PATCH] Update README.md - Indicate demo obsolete for godot 4.3+ (#1204) --- 2d/dynamic_tilemap_layers/README.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/2d/dynamic_tilemap_layers/README.md b/2d/dynamic_tilemap_layers/README.md index 184970c3..cd7077bb 100644 --- a/2d/dynamic_tilemap_layers/README.md +++ b/2d/dynamic_tilemap_layers/README.md @@ -10,6 +10,11 @@ Renderer: Compatibility Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2713 +## Note + +The new TileMapLayer introduced in Godot 4.3 allows disabling collisions for a layer dynamically using a checkbox in the inspector. +For earlier Godot versions use the procedure described here. + ## Screenshots ![Screenshot](screenshots/fake_wall.png)