From 6a0325b0b8a74d08e66e792b3037a1896c845c77 Mon Sep 17 00:00:00 2001
From: Aaron Franke
Date: Mon, 3 Nov 2025 22:21:41 -0800
Subject: [PATCH] Fix URLs and remove `--base` from Lychee CI workflow
---
.github/dist/header.html | 4 ++--
.github/workflows/check_urls.yml | 1 -
2d/dodge_the_creeps/README.md | 4 ++--
3d/squash_the_creeps/README.md | 2 +-
3d/voxel/README.md | 4 ++--
README.md | 4 ++--
audio/audio_effects/README.md | 2 +-
gui/rich_text_bbcode/rich_text_bbcode.tscn | 2 +-
mono/dodge_the_creeps/README.md | 4 ++--
mono/squash_the_creeps/README.md | 2 +-
xr/openxr_composition_layers/README.md | 2 +-
11 files changed, 15 insertions(+), 16 deletions(-)
diff --git a/.github/dist/header.html b/.github/dist/header.html
index ff1c18d0..504668ba 100644
--- a/.github/dist/header.html
+++ b/.github/dist/header.html
@@ -116,12 +116,12 @@
Some of these demos may not function or render correctly on the web platform,
especially on mobile devices.
For best performance, it's recommended to
- download a native editor
+ download a native editor
and run the demo project by importing its files in the project manager.
See the
- Exporting for the Web
+ Exporting for the Web
documentation for information on exporting your own projects to the web.
diff --git a/.github/workflows/check_urls.yml b/.github/workflows/check_urls.yml
index baa22f3b..34eb77d9 100644
--- a/.github/workflows/check_urls.yml
+++ b/.github/workflows/check_urls.yml
@@ -19,7 +19,6 @@ jobs:
uses: lycheeverse/lychee-action@v2
with:
args: >
- --base .
--no-progress
--cache
--max-cache-age 1d
diff --git a/2d/dodge_the_creeps/README.md b/2d/dodge_the_creeps/README.md
index 5cc0c6ab..f783874d 100644
--- a/2d/dodge_the_creeps/README.md
+++ b/2d/dodge_the_creeps/README.md
@@ -24,8 +24,8 @@ Check out this demo on the asset library: https://godotengine.org/asset-library/
## Copying
-`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
+`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](https://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
-Images are from "Abstract Platformer". Created in 2016 by kenney.nl, [CC0 1.0 Universal](http://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer
+Images are from "Abstract Platformer". Created in 2016 by kenney.nl, [CC0 1.0 Universal](https://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer
Font is "Xolonium". Copyright © 2011-2016 Severin Meyer , with Reserved Font Name Xolonium, SIL open font license version 1.1. Details are in `fonts/LICENSE.txt`.
diff --git a/3d/squash_the_creeps/README.md b/3d/squash_the_creeps/README.md
index d55f0e01..d2197160 100644
--- a/3d/squash_the_creeps/README.md
+++ b/3d/squash_the_creeps/README.md
@@ -37,6 +37,6 @@ Check out this demo on the asset library: https://godotengine.org/asset-library/
## Copying
-`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
+`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](https://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
Font is "Montserrat Medium". Copyright 2011 [The Montserrat Project Authors](https://github.com/JulietaUla/Montserrat). Details are in `fonts/LICENSE.txt`.
diff --git a/3d/voxel/README.md b/3d/voxel/README.md
index bd8c3df3..ddb5d3a7 100644
--- a/3d/voxel/README.md
+++ b/3d/voxel/README.md
@@ -37,7 +37,7 @@ switch the active block using the brackets or with the middle mouse button.
There is a settings menu for render distance and toggling the fog.
Settings are stored inside of an
-[AutoLoad singleton](https://docs.godotengine.org/en/latest/getting_started/step_by_step/singletons_autoload.html)
+[AutoLoad singleton](https://docs.godotengine.org/en/latest/tutorials/scripting/singletons_autoload.html)
called "Settings". This class will automatically save
settings, and load them when the game opens, by using the
[`FileAccess`](https://docs.godotengine.org/en/latest/classes/class_fileaccess.html) class.
@@ -58,7 +58,7 @@ Textures are from [Minetest Game](https://github.com/minetest/minetest_game).
Some textures Copyright © 2010-2018 Minetest contributors,
CC BY-SA 3.0 Unported (Attribution-ShareAlike)
-http://creativecommons.org/licenses/by-sa/3.0/
+https://creativecommons.org/licenses/by-sa/3.0/
Some textures Copyright © 2010-2018 Minetest contributors,
CC0 1.0 "No rights reserved"
diff --git a/README.md b/README.md
index a37053db..93071443 100644
--- a/README.md
+++ b/README.md
@@ -35,8 +35,8 @@ desktop. For the best performance, consider downloading the demos.
- [Main website](https://godotengine.org)
- [Source code](https://github.com/godotengine/godot)
-- [Documentation](http://docs.godotengine.org)
-- [Community hub](https://godotengine.org/community)
+- [Documentation](https://docs.godotengine.org/en/stable/)
+- [Community hub](https://godotengine.org/community/)
- [TPS demo](https://github.com/godotengine/tps-demo)
## License
diff --git a/audio/audio_effects/README.md b/audio/audio_effects/README.md
index 64a83e5a..fe8e1d0e 100644
--- a/audio/audio_effects/README.md
+++ b/audio/audio_effects/README.md
@@ -21,7 +21,7 @@ Renderer: Compatibility
Monkeys Spinning Monkeys Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
-http://creativecommons.org/licenses/by/3.0/
+https://creativecommons.org/licenses/by/3.0/
### Sound Effects
diff --git a/gui/rich_text_bbcode/rich_text_bbcode.tscn b/gui/rich_text_bbcode/rich_text_bbcode.tscn
index f250b17d..30d191c5 100644
--- a/gui/rich_text_bbcode/rich_text_bbcode.tscn
+++ b/gui/rich_text_bbcode/rich_text_bbcode.tscn
@@ -74,7 +74,7 @@ list example.
[/table]
-You can also create custom tags/effects, or customize behavior of [lb]url[rb] tags on click. For full reference, [color=aqua][url=https://docs.godotengine.org/en/latest/tutorials/gui/bbcode_in_richtextlabel.html]check the documentation.[/url][/color]
+You can also create custom tags/effects, or customize behavior of [lb]url[rb] tags on click. For full reference, [color=aqua][url=https://docs.godotengine.org/en/latest/tutorials/ui/bbcode_in_richtextlabel.html]check the documentation.[/url][/color]
"
context_menu_enabled = true
diff --git a/mono/dodge_the_creeps/README.md b/mono/dodge_the_creeps/README.md
index 19a2fd56..974381e9 100644
--- a/mono/dodge_the_creeps/README.md
+++ b/mono/dodge_the_creeps/README.md
@@ -22,8 +22,8 @@ Note: There is a GDScript version available [here](https://github.com/godotengin
## Copying
-`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
+`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](https://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
-Images are from "Abstract Platformer". Created in 2016 by kenney.nl, [CC0 1.0 Universal](http://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer
+Images are from "Abstract Platformer". Created in 2016 by kenney.nl, [CC0 1.0 Universal](https://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer
Font is "Xolonium". Copyright © 2011-2016 Severin Meyer , with Reserved Font Name Xolonium, SIL open font license version 1.1. Details are in `fonts/LICENSE.txt`.
diff --git a/mono/squash_the_creeps/README.md b/mono/squash_the_creeps/README.md
index 8a3a3109..f59c31a2 100644
--- a/mono/squash_the_creeps/README.md
+++ b/mono/squash_the_creeps/README.md
@@ -35,6 +35,6 @@ Renderer: Forward+
## Copying
-`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
+`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](https://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
Font is "Montserrat Medium". Copyright 2011 [The Montserrat Project Authors](https://github.com/JulietaUla/Montserrat). Details are in `fonts/LICENSE.txt`.
diff --git a/xr/openxr_composition_layers/README.md b/xr/openxr_composition_layers/README.md
index 83947826..c89c6fed 100644
--- a/xr/openxr_composition_layers/README.md
+++ b/xr/openxr_composition_layers/README.md
@@ -65,4 +65,4 @@ Please follow [the instructions for deploying on Android in the manual](https://
## Screenshots
-
+