mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-05 23:40:07 +01:00
Update 2D Skeleton demo for Godot 4.1 (#976)
This commit is contained in:
@@ -1,335 +1,330 @@
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[gd_resource type="TileSet" load_steps=14 format=2]
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[gd_resource type="TileSet" load_steps=6 format=3 uid="uid://dlu6wo1aknvai"]
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[ext_resource path="res://level/tileset/tiles_demo.png" type="Texture2D" id=1]
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[ext_resource type="Texture2D" uid="uid://b54eod3j4xx34" path="res://level/tileset/tiles_demo.png" id="1_sa5xi"]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PackedVector2Array( 0, 6, 32, 6, 32, 32, 0, 32 )
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[sub_resource type="TileMapPattern" id="TileMapPattern_4pfkh"]
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tile_data = PackedInt32Array(0, 393217, 65538, 1, 327681, 65538)
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|
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[sub_resource type="ConvexPolygonShape2D" id=2]
|
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points = PackedVector2Array( 0, 6, 28, 6, 28, 32, 0, 32 )
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[sub_resource type="TileMapPattern" id="TileMapPattern_fatpo"]
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tile_data = PackedInt32Array(0, 327681, 2, 1, 393217, 2)
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|
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[sub_resource type="ConvexPolygonShape2D" id=3]
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points = PackedVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="TileMapPattern" id="TileMapPattern_hwg2d"]
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||||
tile_data = PackedInt32Array(0, 262145, 0, 65536, 262145, 1, 131072, 262145, 2, 196608, 262145, 3)
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[sub_resource type="ConvexPolygonShape2D" id=4]
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points = PackedVector2Array( 0, 6, 32, 6, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=5]
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points = PackedVector2Array( 32, 38, 32, 64, 0, 64, 0, 6 )
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[sub_resource type="ConvexPolygonShape2D" id=6]
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points = PackedVector2Array( 0, 0, 28, 0, 28, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=7]
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points = PackedVector2Array( 28, 6, 32, 6, 32, 32, 0, 32, 0, 0, 28, 0 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=8]
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points = PackedVector2Array( 0, 6, 32, 6, 32, 32, 0, 32 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=9]
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points = PackedVector2Array( 0, 6, 28, 6, 28, 32, 0, 32 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=10]
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||||
points = PackedVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=11]
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||||
points = PackedVector2Array( 0, 0, 32, 0, 32, 24, 0, 24 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=12]
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points = PackedVector2Array( 0, 0, 28, 0, 28, 24, 0, 24 )
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_v5kxh"]
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texture = ExtResource("1_sa5xi")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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||||
0:0/0/terrain_set = 0
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||||
0:0/0/terrain = 0
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||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
0:0/0/physics_layer_0/angular_velocity = 0.0
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||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
0:0/0/terrains_peering_bit/right_side = 0
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||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||
0:0/0/terrains_peering_bit/bottom_side = 0
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||||
0:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
0:0/0/terrains_peering_bit/left_side = 0
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||||
1:0/next_alternative_id = 2
|
||||
1:0/0 = 0
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||||
1:0/0/terrain_set = 0
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||||
1:0/0/terrain = 0
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||||
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
1:0/0/physics_layer_0/angular_velocity = 0.0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
1:0/0/terrains_peering_bit/bottom_side = 0
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||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
1:0/0/terrains_peering_bit/left_side = 0
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1:0/1 = 1
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1:0/1/flip_h = true
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1:0/1/terrain_set = 0
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1:0/1/terrain = 0
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||||
1:0/1/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
1:0/1/physics_layer_0/angular_velocity = 0.0
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||||
1:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
1:0/1/terrains_peering_bit/right_side = 0
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||||
1:0/1/terrains_peering_bit/bottom_right_corner = 0
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||||
1:0/1/terrains_peering_bit/bottom_side = 0
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||||
2:0/0 = 0
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||||
2:0/0/terrain_set = 0
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||||
2:0/0/terrain = 0
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||||
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
2:0/0/physics_layer_0/angular_velocity = 0.0
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||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8, -16, 8)
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||||
2:0/0/terrains_peering_bit/right_side = 0
|
||||
2:0/0/terrains_peering_bit/left_side = 0
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||||
3:0/next_alternative_id = 2
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||||
3:0/0 = 0
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||||
3:0/0/terrain_set = 0
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3:0/0/terrain = 0
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3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
3:0/0/physics_layer_0/angular_velocity = 0.0
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||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8, -16, 8)
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||||
3:0/0/terrains_peering_bit/left_side = 0
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||||
3:0/1 = 1
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3:0/1/flip_h = true
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3:0/1/terrain_set = 0
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3:0/1/terrain = 0
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3:0/1/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
3:0/1/physics_layer_0/angular_velocity = 0.0
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||||
3:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8, -16, 8)
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||||
3:0/1/terrains_peering_bit/right_side = 0
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||||
4:0/0 = 0
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||||
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
4:0/0/physics_layer_0/angular_velocity = 0.0
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||||
6:0/0 = 0
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||||
6:0/0/terrain_set = 0
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||||
6:0/0/terrain = 0
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||||
6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
6:0/0/physics_layer_0/angular_velocity = 0.0
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||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
6:0/0/terrains_peering_bit/right_side = 0
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||||
6:0/0/terrains_peering_bit/left_side = 0
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||||
6:0/0/terrains_peering_bit/top_left_corner = 0
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||||
6:0/0/terrains_peering_bit/top_side = 0
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||||
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
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||||
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
0:1/0/terrains_peering_bit/left_side = 0
|
||||
0:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:1/next_alternative_id = 2
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||||
1:1/0 = 0
|
||||
1:1/0/terrain_set = 0
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||||
1:1/0/terrain = 0
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||||
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
1:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:1/0/terrains_peering_bit/bottom_side = 0
|
||||
1:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:1/0/terrains_peering_bit/left_side = 0
|
||||
1:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:1/0/terrains_peering_bit/top_side = 0
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||||
1:1/1 = 1
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||||
1:1/1/flip_h = true
|
||||
1:1/1/terrain_set = 0
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||||
1:1/1/terrain = 0
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||||
1:1/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:1/1/physics_layer_0/angular_velocity = 0.0
|
||||
1:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:1/1/terrains_peering_bit/right_side = 0
|
||||
1:1/1/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:1/1/terrains_peering_bit/bottom_side = 0
|
||||
1:1/1/terrains_peering_bit/top_side = 0
|
||||
1:1/1/terrains_peering_bit/top_right_corner = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
4:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
5:1/0 = 0
|
||||
5:1/0/terrain_set = 0
|
||||
5:1/0/terrain = 0
|
||||
5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
5:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:1/0/terrains_peering_bit/right_side = 0
|
||||
5:1/0/terrains_peering_bit/bottom_side = 0
|
||||
5:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
5:1/0/terrains_peering_bit/left_side = 0
|
||||
5:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
5:1/0/terrains_peering_bit/top_side = 0
|
||||
5:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
6:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:1/next_alternative_id = 2
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
7:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/1 = 1
|
||||
7:1/1/flip_h = true
|
||||
7:1/1/terrain_set = 0
|
||||
7:1/1/terrain = 0
|
||||
7:1/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
7:1/1/physics_layer_0/angular_velocity = 0.0
|
||||
7:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:1/1/terrains_peering_bit/right_side = 0
|
||||
7:1/1/terrains_peering_bit/top_side = 0
|
||||
7:1/1/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/next_alternative_id = 2
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:2/0/terrains_peering_bit/bottom_side = 0
|
||||
1:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/1 = 1
|
||||
1:2/1/flip_h = true
|
||||
1:2/1/terrain_set = 0
|
||||
1:2/1/terrain = 0
|
||||
1:2/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:2/1/physics_layer_0/angular_velocity = 0.0
|
||||
1:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/1/terrains_peering_bit/right_side = 0
|
||||
1:2/1/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:2/1/terrains_peering_bit/bottom_side = 0
|
||||
1:2/1/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:2/1/terrains_peering_bit/left_side = 0
|
||||
1:2/1/terrains_peering_bit/top_side = 0
|
||||
1:2/1/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/next_alternative_id = 2
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, 16, -16, 16)
|
||||
2:2/0/terrains_peering_bit/bottom_side = 0
|
||||
2:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/1 = 1
|
||||
2:2/1/flip_h = true
|
||||
2:2/1/terrain_set = 0
|
||||
2:2/1/terrain = 0
|
||||
2:2/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:2/1/physics_layer_0/angular_velocity = 0.0
|
||||
2:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16)
|
||||
2:2/1/terrains_peering_bit/right_side = 0
|
||||
2:2/1/terrains_peering_bit/bottom_right_corner = 0
|
||||
2:2/1/terrains_peering_bit/bottom_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
4:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
5:2/next_alternative_id = 2
|
||||
5:2/0 = 0
|
||||
5:2/0/terrain_set = 0
|
||||
5:2/0/terrain = 0
|
||||
5:2/0/probability = 0.0
|
||||
5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
5:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:2/0/terrains_peering_bit/bottom_side = 0
|
||||
5:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
5:2/0/terrains_peering_bit/left_side = 0
|
||||
5:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
5:2/0/terrains_peering_bit/top_side = 0
|
||||
5:2/1 = 1
|
||||
5:2/1/flip_h = true
|
||||
5:2/1/terrain_set = 0
|
||||
5:2/1/terrain = 0
|
||||
5:2/1/probability = 0.0
|
||||
5:2/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
5:2/1/physics_layer_0/angular_velocity = 0.0
|
||||
5:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:2/1/terrains_peering_bit/right_side = 0
|
||||
5:2/1/terrains_peering_bit/bottom_right_corner = 0
|
||||
5:2/1/terrains_peering_bit/bottom_side = 0
|
||||
5:2/1/terrains_peering_bit/top_side = 0
|
||||
5:2/1/terrains_peering_bit/top_right_corner = 0
|
||||
6:2/next_alternative_id = 2
|
||||
6:2/0 = 0
|
||||
6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
6:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
6:2/1 = 1
|
||||
6:2/1/flip_h = true
|
||||
6:2/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
6:2/1/physics_layer_0/angular_velocity = 0.0
|
||||
2:3/next_alternative_id = 3
|
||||
2:3/0 = 0
|
||||
2:3/0/terrain_set = 0
|
||||
2:3/0/terrain = 0
|
||||
2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:3/0/terrains_peering_bit/right_side = 0
|
||||
2:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
2:3/0/terrains_peering_bit/bottom_side = 0
|
||||
2:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:3/0/terrains_peering_bit/left_side = 0
|
||||
2:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:3/0/terrains_peering_bit/top_side = 0
|
||||
2:3/1 = 1
|
||||
2:3/1/flip_h = true
|
||||
2:3/1/terrain_set = 0
|
||||
2:3/1/terrain = 0
|
||||
2:3/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:3/1/physics_layer_0/angular_velocity = 0.0
|
||||
2:3/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:3/1/terrains_peering_bit/right_side = 0
|
||||
2:3/1/terrains_peering_bit/bottom_right_corner = 0
|
||||
2:3/1/terrains_peering_bit/bottom_side = 0
|
||||
2:3/1/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:3/1/terrains_peering_bit/left_side = 0
|
||||
2:3/1/terrains_peering_bit/top_side = 0
|
||||
2:3/1/terrains_peering_bit/top_right_corner = 0
|
||||
3:3/0 = 0
|
||||
3:3/0/terrain_set = 0
|
||||
3:3/0/terrain = 0
|
||||
3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
3:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:3/0/terrains_peering_bit/right_side = 0
|
||||
3:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
3:3/0/terrains_peering_bit/bottom_side = 0
|
||||
3:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
3:3/0/terrains_peering_bit/left_side = 0
|
||||
4:3/0 = 0
|
||||
4:3/0/terrain_set = 0
|
||||
4:3/0/terrain = 0
|
||||
4:3/0/probability = 0.0
|
||||
4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
4:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:3/0/terrains_peering_bit/right_side = 0
|
||||
4:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
4:3/0/terrains_peering_bit/bottom_side = 0
|
||||
4:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
4:3/0/terrains_peering_bit/left_side = 0
|
||||
5:3/0 = 0
|
||||
5:3/0/terrain_set = 0
|
||||
5:3/0/terrain = 0
|
||||
5:3/0/probability = 0.25
|
||||
5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
5:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:3/0/terrains_peering_bit/right_side = 0
|
||||
5:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
5:3/0/terrains_peering_bit/bottom_side = 0
|
||||
5:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
5:3/0/terrains_peering_bit/left_side = 0
|
||||
|
||||
[resource]
|
||||
0/name = "ground"
|
||||
0/texture = ExtResource( 1 )
|
||||
0/tex_offset = Vector2( 0, 0 )
|
||||
0/modulate = Color( 1, 1, 1, 1 )
|
||||
0/region = Rect2( 0, 0, 32, 32 )
|
||||
0/tile_mode = 0
|
||||
0/occluder_offset = Vector2( 0, 0 )
|
||||
0/navigation_offset = Vector2( 0, 0 )
|
||||
0/shape_offset = Vector2( 0, 0 )
|
||||
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
0/shape = SubResource( 1 )
|
||||
0/shape_one_way = false
|
||||
0/shape_one_way_margin = 1.0
|
||||
0/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 1 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
0/z_index = 0
|
||||
1/name = "ground_end"
|
||||
1/texture = ExtResource( 1 )
|
||||
1/tex_offset = Vector2( 0, 0 )
|
||||
1/modulate = Color( 1, 1, 1, 1 )
|
||||
1/region = Rect2( 32, 0, 32, 32 )
|
||||
1/tile_mode = 0
|
||||
1/occluder_offset = Vector2( 0, 0 )
|
||||
1/navigation_offset = Vector2( 0, 0 )
|
||||
1/shape_offset = Vector2( 0, 0 )
|
||||
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
1/shape = SubResource( 2 )
|
||||
1/shape_one_way = false
|
||||
1/shape_one_way_margin = 1.0
|
||||
1/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 2 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
1/z_index = 0
|
||||
2/name = "slope"
|
||||
2/texture = ExtResource( 1 )
|
||||
2/tex_offset = Vector2( 0, 0 )
|
||||
2/modulate = Color( 1, 1, 1, 1 )
|
||||
2/region = Rect2( 64, 64, 32, 64 )
|
||||
2/tile_mode = 0
|
||||
2/occluder_offset = Vector2( 0, 0 )
|
||||
2/navigation_offset = Vector2( 0, 0 )
|
||||
2/shape_offset = Vector2( 0, 0 )
|
||||
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
2/shape = SubResource( 5 )
|
||||
2/shape_one_way = false
|
||||
2/shape_one_way_margin = 1.0
|
||||
2/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 5 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
2/z_index = 0
|
||||
3/name = "wall"
|
||||
3/texture = ExtResource( 1 )
|
||||
3/tex_offset = Vector2( 0, 0 )
|
||||
3/modulate = Color( 1, 1, 1, 1 )
|
||||
3/region = Rect2( 32, 32, 32, 32 )
|
||||
3/tile_mode = 0
|
||||
3/occluder_offset = Vector2( 0, 0 )
|
||||
3/navigation_offset = Vector2( 0, 0 )
|
||||
3/shape_offset = Vector2( 0, 0 )
|
||||
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
3/shape = SubResource( 6 )
|
||||
3/shape_one_way = false
|
||||
3/shape_one_way_margin = 1.0
|
||||
3/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 6 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
3/z_index = 0
|
||||
4/name = "slope_top"
|
||||
4/texture = ExtResource( 1 )
|
||||
4/tex_offset = Vector2( 0, 0 )
|
||||
4/modulate = Color( 1, 1, 1, 1 )
|
||||
4/region = Rect2( 32, 64, 32, 32 )
|
||||
4/tile_mode = 0
|
||||
4/occluder_offset = Vector2( 0, 0 )
|
||||
4/navigation_offset = Vector2( 0, 0 )
|
||||
4/shape_offset = Vector2( 0, 0 )
|
||||
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
4/shape = SubResource( 7 )
|
||||
4/shape_one_way = false
|
||||
4/shape_one_way_margin = 1.0
|
||||
4/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 7 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
4/z_index = 0
|
||||
5/name = "one_way"
|
||||
5/texture = ExtResource( 1 )
|
||||
5/tex_offset = Vector2( 0, 0 )
|
||||
5/modulate = Color( 1, 1, 1, 1 )
|
||||
5/region = Rect2( 64, 0, 32, 32 )
|
||||
5/tile_mode = 0
|
||||
5/occluder_offset = Vector2( 0, 0 )
|
||||
5/navigation_offset = Vector2( 0, 0 )
|
||||
5/shape_offset = Vector2( 0, 0 )
|
||||
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
5/shape = SubResource( 8 )
|
||||
5/shape_one_way = true
|
||||
5/shape_one_way_margin = 1.0
|
||||
5/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": true,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 8 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
5/z_index = 0
|
||||
6/name = "one_way_end"
|
||||
6/texture = ExtResource( 1 )
|
||||
6/tex_offset = Vector2( 0, 0 )
|
||||
6/modulate = Color( 1, 1, 1, 1 )
|
||||
6/region = Rect2( 96, 0, 32, 32 )
|
||||
6/tile_mode = 0
|
||||
6/occluder_offset = Vector2( 0, 0 )
|
||||
6/navigation_offset = Vector2( 0, 0 )
|
||||
6/shape_offset = Vector2( 0, 0 )
|
||||
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
6/shape = SubResource( 9 )
|
||||
6/shape_one_way = true
|
||||
6/shape_one_way_margin = 1.0
|
||||
6/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": true,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 9 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
6/z_index = 0
|
||||
7/name = "rock"
|
||||
7/texture = ExtResource( 1 )
|
||||
7/tex_offset = Vector2( 0, 0 )
|
||||
7/modulate = Color( 1, 1, 1, 1 )
|
||||
7/region = Rect2( 0, 32, 32, 32 )
|
||||
7/tile_mode = 0
|
||||
7/occluder_offset = Vector2( 0, 0 )
|
||||
7/navigation_offset = Vector2( 0, 0 )
|
||||
7/shape_offset = Vector2( 0, 0 )
|
||||
7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
7/shape = SubResource( 10 )
|
||||
7/shape_one_way = false
|
||||
7/shape_one_way_margin = 1.0
|
||||
7/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 10 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
7/z_index = 0
|
||||
8/name = "bottom"
|
||||
8/texture = ExtResource( 1 )
|
||||
8/tex_offset = Vector2( 0, 0 )
|
||||
8/modulate = Color( 1, 1, 1, 1 )
|
||||
8/region = Rect2( 192, 32, 32, 32 )
|
||||
8/tile_mode = 0
|
||||
8/occluder_offset = Vector2( 0, 0 )
|
||||
8/navigation_offset = Vector2( 0, 0 )
|
||||
8/shape_offset = Vector2( 0, 0 )
|
||||
8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
8/shape = SubResource( 11 )
|
||||
8/shape_one_way = false
|
||||
8/shape_one_way_margin = 1.0
|
||||
8/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 11 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
8/z_index = 0
|
||||
9/name = "bottom_end"
|
||||
9/texture = ExtResource( 1 )
|
||||
9/tex_offset = Vector2( 0, 0 )
|
||||
9/modulate = Color( 1, 1, 1, 1 )
|
||||
9/region = Rect2( 224, 32, 32, 32 )
|
||||
9/tile_mode = 0
|
||||
9/occluder_offset = Vector2( 0, 0 )
|
||||
9/navigation_offset = Vector2( 0, 0 )
|
||||
9/shape_offset = Vector2( 0, 0 )
|
||||
9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
9/shape = SubResource( 12 )
|
||||
9/shape_one_way = false
|
||||
9/shape_one_way_margin = 1.0
|
||||
9/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 12 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
9/z_index = 0
|
||||
10/name = "bottom_corner"
|
||||
10/texture = ExtResource( 1 )
|
||||
10/tex_offset = Vector2( 0, 0 )
|
||||
10/modulate = Color( 1, 1, 1, 1 )
|
||||
10/region = Rect2( 160, 32, 32, 32 )
|
||||
10/tile_mode = 0
|
||||
10/occluder_offset = Vector2( 0, 0 )
|
||||
10/navigation_offset = Vector2( 0, 0 )
|
||||
10/shape_offset = Vector2( 0, 0 )
|
||||
10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
10/shape = SubResource( 3 )
|
||||
10/shape_one_way = false
|
||||
10/shape_one_way_margin = 1.0
|
||||
10/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 3 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
10/z_index = 0
|
||||
11/name = "tree_trunk_0"
|
||||
11/texture = ExtResource( 1 )
|
||||
11/tex_offset = Vector2( 0, 0 )
|
||||
11/modulate = Color( 1, 1, 1, 1 )
|
||||
11/region = Rect2( 128, 64, 32, 32 )
|
||||
11/tile_mode = 0
|
||||
11/occluder_offset = Vector2( 0, 0 )
|
||||
11/navigation_offset = Vector2( 0, 0 )
|
||||
11/shape_offset = Vector2( 0, 0 )
|
||||
11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
11/shape_one_way = false
|
||||
11/shape_one_way_margin = 0.0
|
||||
11/shapes = [ ]
|
||||
11/z_index = 0
|
||||
12/name = "tree_trunk_1"
|
||||
12/texture = ExtResource( 1 )
|
||||
12/tex_offset = Vector2( 0, 0 )
|
||||
12/modulate = Color( 1, 1, 1, 1 )
|
||||
12/region = Rect2( 128, 32, 32, 32 )
|
||||
12/tile_mode = 0
|
||||
12/occluder_offset = Vector2( 0, 0 )
|
||||
12/navigation_offset = Vector2( 0, 0 )
|
||||
12/shape_offset = Vector2( 0, 0 )
|
||||
12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
12/shape_one_way = false
|
||||
12/shape_one_way_margin = 0.0
|
||||
12/shapes = [ ]
|
||||
12/z_index = 0
|
||||
13/name = "tree_base"
|
||||
13/texture = ExtResource( 1 )
|
||||
13/tex_offset = Vector2( 0, 0 )
|
||||
13/modulate = Color( 1, 1, 1, 1 )
|
||||
13/region = Rect2( 128, 96, 32, 32 )
|
||||
13/tile_mode = 0
|
||||
13/occluder_offset = Vector2( 0, 0 )
|
||||
13/navigation_offset = Vector2( 0, 0 )
|
||||
13/shape_offset = Vector2( 0, 0 )
|
||||
13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
13/shape = SubResource( 4 )
|
||||
13/shape_one_way = false
|
||||
13/shape_one_way_margin = 1.0
|
||||
13/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 4 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
13/z_index = 0
|
||||
14/name = "tree_top"
|
||||
14/texture = ExtResource( 1 )
|
||||
14/tex_offset = Vector2( 0, 0 )
|
||||
14/modulate = Color( 1, 1, 1, 1 )
|
||||
14/region = Rect2( 128, 0, 32, 32 )
|
||||
14/tile_mode = 0
|
||||
14/occluder_offset = Vector2( 0, 0 )
|
||||
14/navigation_offset = Vector2( 0, 0 )
|
||||
14/shape_offset = Vector2( 0, 0 )
|
||||
14/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
14/shape_one_way = false
|
||||
14/shape_one_way_margin = 0.0
|
||||
14/shapes = [ ]
|
||||
14/z_index = 0
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 16
|
||||
physics_layer_0/collision_mask = 0
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "Terrain 0"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
sources/1 = SubResource("TileSetAtlasSource_v5kxh")
|
||||
pattern_0 = SubResource("TileMapPattern_4pfkh")
|
||||
pattern_1 = SubResource("TileMapPattern_fatpo")
|
||||
pattern_2 = SubResource("TileMapPattern_hwg2d")
|
||||
|
||||
Reference in New Issue
Block a user