Enable physics interpolation in all 2D demos (#1070)

This makes uses of the new built-in 2D physics interpolation
added in 4.3.

For 3D demos, a separate PR requiring `master` will be made later.
This commit is contained in:
Hugo Locurcio
2025-04-14 18:58:38 +02:00
committed by GitHub
parent 90617ba1e8
commit 7befd7c718
30 changed files with 134 additions and 426 deletions

View File

@@ -64,6 +64,7 @@ move_up={
[physics]
common/physics_ticks_per_second=120
common/physics_interpolation=true
[rendering]

View File

@@ -25,3 +25,4 @@ position = Vector2(3.24216, 19.453)
shape = SubResource("1")
[node name="Camera2D" type="Camera2D" parent="."]
process_callback = 0