diff --git a/3d/platformer/coin/coin.tscn b/3d/platformer/coin/coin.tscn index 13e8c9d7..7f8c03dc 100644 --- a/3d/platformer/coin/coin.tscn +++ b/3d/platformer/coin/coin.tscn @@ -1,9 +1,9 @@ -[gd_scene load_steps=15 format=3 uid="uid://dfxo2jwbj4aeh"] +[gd_scene load_steps=19 format=3 uid="uid://dfxo2jwbj4aeh"] [ext_resource type="Script" path="res://coin/coin.gd" id="1"] [ext_resource type="AudioStream" uid="uid://b23l5nfatq2d2" path="res://coin/sound_coin.wav" id="2"] [ext_resource type="Material" uid="uid://dp0bangabfrg" path="res://coin/coin_material.tres" id="2_n0rbc"] -[ext_resource type="Texture2D" uid="uid://y3opjgnv67r8" path="res://particle.png" id="3"] +[ext_resource type="Texture2D" uid="uid://y3opjgnv67r8" path="res://particle.webp" id="3"] [sub_resource type="CylinderMesh" id="CylinderMesh_fpglg"] top_radius = 0.2 @@ -12,6 +12,29 @@ height = 0.05 radial_segments = 16 rings = 1 +[sub_resource type="QuadMesh" id="QuadMesh_kqa4x"] + +[sub_resource type="Gradient" id="Gradient_cd1ha"] +interpolation_mode = 2 +offsets = PackedFloat32Array(0, 0.642276, 1) +colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0.180392, 1, 1, 1, 0) + +[sub_resource type="GradientTexture2D" id="GradientTexture2D_qhu5r"] +gradient = SubResource("Gradient_cd1ha") +fill = 1 +fill_from = Vector2(0.5, 0.5) +fill_to = Vector2(0.5, 0.01) + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7q0mq"] +transparency = 1 +blend_mode = 1 +shading_mode = 0 +albedo_color = Color(1, 0.858824, 0.572549, 0.25098) +albedo_texture = SubResource("GradientTexture2D_qhu5r") +billboard_mode = 1 +proximity_fade_enabled = true +proximity_fade_distance = 0.15 + [sub_resource type="Animation" id="Animation_r4jod"] length = 0.001 tracks/0/type = "value" @@ -38,6 +61,30 @@ tracks/1/keys = { "update": 1, "values": [true] } +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("GlowSprite:transparency") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("GlowSprite:visible") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} [sub_resource type="Animation" id="3"] resource_name = "spin" @@ -106,6 +153,30 @@ tracks/2/keys = { "update": 1, "values": [true] } +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("GlowSprite:transparency") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0, 0.5), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 1.0] +} +tracks/4/type = "value" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("GlowSprite:visible") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/keys = { +"times": PackedFloat32Array(0, 0.5), +"transitions": PackedFloat32Array(1, 1), +"update": 1, +"values": [true, false] +} [sub_resource type="AnimationLibrary" id="AnimationLibrary_7v453"] _data = { @@ -127,9 +198,12 @@ albedo_color = Color(1, 1, 0.759137, 1) albedo_texture = ExtResource("3") texture_filter = 4 billboard_mode = 3 +billboard_keep_scale = true particles_anim_h_frames = 1 particles_anim_v_frames = 1 particles_anim_loop = false +proximity_fade_enabled = true +proximity_fade_distance = 0.5 [sub_resource type="PlaneMesh" id="7"] material = SubResource("6") @@ -153,6 +227,14 @@ layers = 2 mesh = SubResource("CylinderMesh_fpglg") surface_material_override/0 = ExtResource("2_n0rbc") +[node name="GlowSprite" type="MeshInstance3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) +visibility_range_begin = 3.0 +visibility_range_begin_margin = 3.0 +visibility_range_fade_mode = 1 +mesh = SubResource("QuadMesh_kqa4x") +surface_material_override/0 = SubResource("StandardMaterial3D_7q0mq") + [node name="Animation" type="AnimationPlayer" parent="."] autoplay = "spin" libraries = { diff --git a/3d/platformer/enemy/enemy.tscn b/3d/platformer/enemy/enemy.tscn index 95d15b94..ab32efc6 100644 --- a/3d/platformer/enemy/enemy.tscn +++ b/3d/platformer/enemy/enemy.tscn @@ -428,8 +428,8 @@ orientation = 2 [sub_resource type="Curve" id="17"] max_value = 3.0 -_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.0349232, 2.1123), 0.0, 0.0, 0, 0, Vector2(0.151192, 0.823242), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] -point_count = 4 +_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.2, 0.6), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] +point_count = 3 [node name="Enemy" type="RigidBody3D"] axis_lock_angular_x = true @@ -510,13 +510,15 @@ doppler_tracking = 1 [node name="Explosion" type="CPUParticles3D" parent="."] emitting = false -lifetime = 0.5 +amount = 16 one_shot = true explosiveness = 1.0 mesh = SubResource("16") emission_shape = 1 emission_sphere_radius = 1.0 -gravity = Vector3(0, 0, 0) +direction = Vector3(0, 1, 0) +initial_velocity_min = 2.0 +initial_velocity_max = 2.0 scale_amount_curve = SubResource("17") [editable path="Enemy"] diff --git a/3d/platformer/particle_material.tres b/3d/platformer/particle_material.tres index 08a13156..5cc8c2ec 100644 --- a/3d/platformer/particle_material.tres +++ b/3d/platformer/particle_material.tres @@ -1,6 +1,6 @@ [gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://c1lk3srtdadr6"] -[ext_resource type="Texture2D" uid="uid://y3opjgnv67r8" path="res://particle.png" id="1_ryem2"] +[ext_resource type="Texture2D" uid="uid://y3opjgnv67r8" path="res://particle.webp" id="1_ryem2"] [resource] transparency = 1 @@ -11,6 +11,9 @@ albedo_color = Color(1, 1, 0.759137, 1) albedo_texture = ExtResource("1_ryem2") texture_filter = 0 billboard_mode = 3 +billboard_keep_scale = true particles_anim_h_frames = 1 particles_anim_v_frames = 1 particles_anim_loop = false +proximity_fade_enabled = true +proximity_fade_distance = 0.5 diff --git a/3d/platformer/player/bullet/bullet.tscn b/3d/platformer/player/bullet/bullet.tscn index 2d62bccb..3a322024 100644 --- a/3d/platformer/player/bullet/bullet.tscn +++ b/3d/platformer/player/bullet/bullet.tscn @@ -3,11 +3,10 @@ [ext_resource type="Script" path="res://player/bullet/bullet.gd" id="1"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p7q83"] +transparency = 1 +blend_mode = 1 +shading_mode = 0 albedo_color = Color(0.701961, 0.698039, 0.513726, 1) -roughness = 0.0 -emission_enabled = true -emission = Color(1, 0.884824, 0.513098, 1) -emission_energy_multiplier = 0.5 [sub_resource type="SphereMesh" id="SphereMesh_gjrxu"] material = SubResource("StandardMaterial3D_p7q83") diff --git a/3d/platformer/player/player.tscn b/3d/platformer/player/player.tscn index c3988e6a..82466027 100644 --- a/3d/platformer/player/player.tscn +++ b/3d/platformer/player/player.tscn @@ -91,6 +91,7 @@ stream_0/weight = 1.0 [sub_resource type="Gradient" id="Gradient_p2tu5"] interpolation_mode = 2 +offsets = PackedFloat32Array(0.2, 1) colors = PackedColorArray(0, 0, 0, 1, 0, 0, 0, 0) [sub_resource type="GradientTexture2D" id="GradientTexture2D_kvc1x"] @@ -225,6 +226,7 @@ volume_db = -6.0 [node name="BlobShadow" type="Decal" parent="."] size = Vector3(1.6, 12, 1.6) texture_albedo = SubResource("GradientTexture2D_kvc1x") +albedo_mix = 0.8 upper_fade = 3.99999 lower_fade = 1.0 cull_mask = 1048573