Ensure most demos have descriptions and screenshots

This commit is contained in:
Aaron Franke
2021-08-16 16:24:05 -05:00
parent 89978a7421
commit 7d64830cfe
84 changed files with 197 additions and 16 deletions

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@@ -7,3 +7,7 @@ Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/529
## Screenshots
![Screenshot](screenshots/autoload.png)

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@@ -7,3 +7,7 @@ Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/531
## Screenshots
![Screenshot](screenshots/scene_changer.png)

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@@ -11,6 +11,11 @@ config_version=4
[application]
config/name="Saving and Loading (Serialization)"
config/description="This demo showcases how to save a simple game with each serialization
format supported by Godot: ConfigFile and JSON.
For more information, see this documentation article:
https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html"
run/main_scene="res://save_load.tscn"
config/icon="res://icon.png"