Ensure most demos have descriptions and screenshots

This commit is contained in:
Aaron Franke
2021-08-16 16:24:05 -05:00
parent 89978a7421
commit 7d64830cfe
84 changed files with 197 additions and 16 deletions

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@@ -11,6 +11,9 @@ config_version=4
[application]
config/name="Android in-app purchases with C#"
config/description="This demo shows how to make in-app payments in Android in C#.
Note: Running the demo requires exporting and uploading the game to Google Play."
run/main_scene="res://main.tscn"
config/icon="res://icon.png"

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@@ -22,6 +22,8 @@ Check out this demo on the asset library: https://godotengine.org/asset-library/
![GIF from the documentation](https://docs.godotengine.org/en/latest/_images/dodge_preview.gif)
![Screenshot](screenshots/dodge.png)
## Copying
`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest

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@@ -13,4 +13,4 @@ Check out this demo on the asset library: https://godotengine.org/asset-library/
## Screenshots
![Screenshot](../../2d/pong/screenshots/pong.png)
![Screenshot](screenshots/pong_multiplayer.png)

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@@ -48,6 +48,7 @@ move_up={
[rendering]
quality/driver/driver_name="GLES2"
quality/2d/use_pixel_snap=true
2d/snapping/use_gpu_pixel_snap=true
vram_compression/import_etc=true
vram_compression/import_etc2=false
quality/2d/use_pixel_snap=true

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@@ -25,4 +25,4 @@ they emit signals and modify the ball.
## Screenshots
![Screenshot](../../2d/pong/screenshots/pong.png)
![Screenshot](screenshots/pong.png)

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