From 8008172a3fc04c10e99d1c9b7cda8d9f7ac1e9ad Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 24 May 2014 01:35:47 -0300 Subject: [PATCH] Making Godot Easier to Use.. -=-=-=-=-=-=-=-=-=-=-=-=-=-= -Auto indenter in code editor, this makes it much easier to paste external code. -Zoom in 2D viewport now uses the mouse pointer as reference. -Obscure hack to see where code/line of GDScript in C++ backtrace. -Fixed a bug where keys would get stuck on X11 if pressed simultaneously -Added Api on IP singleton to request local IPs. -Premultiplied alpha support when importing texture, editing PNGs and as a blend mode. --- 2d/platformer/stage.xml | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/2d/platformer/stage.xml b/2d/platformer/stage.xml index 952c21e9..6a112e02 100644 --- a/2d/platformer/stage.xml +++ b/2d/platformer/stage.xml @@ -3,10 +3,10 @@ + + - - @@ -160,9 +160,13 @@ "pixel_snap" False "zoom" - 0.735092 + 0.54036 + "use_snap" + False "ofs" - 55.9232, 767.661 + 418.81, 615.088 + "snap" + 10 "3D"