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Update projects to Godot 3.3
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@@ -8,11 +8,6 @@
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="Rich Text Label with BBCode"
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@@ -76,4 +76,5 @@ For full reference, check the documentation.
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="meta_clicked" from="RichTextLabel" to="." method="_on_RichTextLabel_meta_clicked"]
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