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Update projects to Godot 3.3
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@@ -67,5 +67,6 @@ script = SubResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="button_up" from="Button" to="." method="_on_Button_button_up"]
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[connection signal="button_up" from="LinkButton" to="LinkButton" method="_on_LinkButton_button_up"]
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@@ -8,11 +8,6 @@
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="Multiple threads loading"
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