mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-06 07:50:22 +01:00
Update projects to Godot 3.3
This commit is contained in:
@@ -26,5 +26,6 @@ texture = ExtResource( 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="AttackArea"]
|
||||
shape = SubResource( 2 )
|
||||
|
||||
[connection signal="body_entered" from="AttackArea" to="." method="_on_AttackArea_body_entered"]
|
||||
[connection signal="body_exited" from="AttackArea" to="." method="_on_AttackArea_body_exited"]
|
||||
|
||||
@@ -8,11 +8,6 @@
|
||||
|
||||
config_version=4
|
||||
|
||||
_global_script_classes=[ ]
|
||||
_global_script_class_icons={
|
||||
|
||||
}
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Saving and Loading (Serialization)"
|
||||
|
||||
@@ -153,6 +153,7 @@ Use the save and load buttons to save/load the game with the respective format (
|
||||
text = "Use the arrow keys or controller to move the player.
|
||||
|
||||
Use the save and load buttons to save/load the game with the respective format (each format is its own savegame)."
|
||||
|
||||
[connection signal="pressed" from="Control/VBoxContainer/SaveLoad/SaveConfigFile" to="Control/VBoxContainer/SaveLoad/SaveConfigFile" method="save_game"]
|
||||
[connection signal="pressed" from="Control/VBoxContainer/SaveLoad/LoadConfigFile" to="Control/VBoxContainer/SaveLoad/LoadConfigFile" method="load_game"]
|
||||
[connection signal="pressed" from="Control/VBoxContainer/SaveLoad/SaveJSON" to="Control/VBoxContainer/SaveLoad/SaveJSON" method="save_game"]
|
||||
|
||||
Reference in New Issue
Block a user