Update projects to Godot 3.3

This commit is contained in:
Aaron Franke
2020-12-08 19:36:00 -05:00
parent 94ec2ea5d9
commit 814909538f
187 changed files with 238 additions and 521 deletions

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@@ -8,11 +8,6 @@
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="2D in 3D"

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@@ -8,11 +8,6 @@
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="3D in 2D"

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@@ -8,11 +8,6 @@
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="3D Viewport Scaling"

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@@ -8,11 +8,6 @@
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="Dynamic Split Screen"

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@@ -8,11 +8,6 @@
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="GUI in 3D"

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@@ -8,11 +8,6 @@
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="Screen Capture"

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@@ -35,4 +35,5 @@ margin_top = 53.0
margin_right = 188.0
margin_bottom = 113.0
text = "Capture screen"
[connection signal="pressed" from="CaptureButton" to="." method="_on_CaptureButton_pressed"]