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Update projects to Godot 3.3
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@@ -7,4 +7,5 @@ script = ExtResource( 1 )
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[node name="Timer" type="Timer" parent="."]
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autostart = true
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[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
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@@ -8,11 +8,6 @@
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="CirclePop"
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@@ -8,11 +8,6 @@
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="Multitouch View with VisualScript"
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@@ -99,6 +99,7 @@ shape = SubResource( 4 )
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[node name="Camera2D" type="Camera2D" parent="."]
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offset = Vector2( 320, 200 )
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current = true
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[connection signal="area_entered" from="Left" to="Left" method="_on_area_entered"]
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[connection signal="area_entered" from="Right" to="Right" method="_on_area_entered"]
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[connection signal="area_entered" from="LeftWall" to="LeftWall" method="_on_area_entered"]
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@@ -8,11 +8,6 @@
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="Pong with VisualScript"
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