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Enable physics interpolation in all 3D demos (#1074)
This makes use of the new built-in 3D physics interpolation added in Godot 4.4.
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@@ -98,3 +98,4 @@ character_jump={
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jolt_physics_3d/limits/max_bodies=20480
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jolt_physics_3d/limits/max_body_pairs=131072
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jolt_physics_3d/limits/max_contact_constraints=40960
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common/physics_interpolation=true
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