From 9a5176e430875d7a5e8c42571bfe7a0cba65175f Mon Sep 17 00:00:00 2001 From: Tarik Belabbas Date: Tue, 7 May 2024 08:04:36 +0200 Subject: [PATCH] Fixed minor Godot 3 bit in "gui_in_3d" demo's billboard specific code (#1052) --- viewport/gui_in_3d/gui_3d.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/viewport/gui_in_3d/gui_3d.gd b/viewport/gui_in_3d/gui_3d.gd index 57139537..cbe7e95b 100644 --- a/viewport/gui_in_3d/gui_3d.gd +++ b/viewport/gui_in_3d/gui_3d.gd @@ -110,7 +110,7 @@ func _mouse_input_event(_camera: Camera3D, event: InputEvent, event_position: Ve func rotate_area_to_billboard(): - var billboard_mode = node_quad.get_surface_override_material(0).params_billboard_mode + var billboard_mode = node_quad.get_surface_override_material(0).billboard_mode # Try to match the area with the material's billboard setting, if enabled. if billboard_mode > 0: