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[3.0] Update README for the new 3.2 branch
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# Top-most EditorConfig file.
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root = true
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[*]
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charset = utf-8
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end_of_line = lf
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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# Godot 4+ specific ignores
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.godot/
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# Godot-specific ignores
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.import/
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export.cfg
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export_presets.cfg
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# Dummy HTML5 export presets file for continuous integration
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!.github/dist/export_presets.cfg
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# Imported translations (automatically generated from CSV files)
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*.translation
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# Mono-specific ignores
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.mono/
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data_*/
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mono_crash.*.json
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# System/tool-specific ignores
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.directory
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************************************************************************
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Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
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Copyright (c) 2014-2020 Godot Engine contributors.
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Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. \
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Copyright (c) 2014-2021 Godot Engine contributors.
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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35
README.md
35
README.md
@@ -6,22 +6,35 @@ be used with [Godot Engine](https://godotengine.org), the open source
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## Godot versions
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- The [`master`](https://github.com/godotengine/godot-demo-projects) branch is compatible with the latest stable Godot version (currently 3.2).
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- The [`master`](https://github.com/godotengine/godot-demo-projects) branch is compatible with the latest stable Godot version (currently 3.3.x).
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- If you are using an older version of Godot, use the appropriate branch for your Godot version:
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- [`3.1`](https://github.com/godotengine/godot-demo-projects/tree/3.1) branch
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for Godot 3.1.x.
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- [`3.0`](https://github.com/godotengine/godot-demo-projects/tree/3.0) branch
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for Godot 3.0.x.
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- [`2.1`](https://github.com/godotengine/godot-demo-projects/tree/2.1) branch
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for Godot 2.1.x.
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- [`3.2`](https://github.com/godotengine/godot-demo-projects/tree/3.2)
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branch for Godot 3.2.x.
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- [`3.1`](https://github.com/godotengine/godot-demo-projects/tree/3.1)
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branch for Godot 3.1.x.
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- [***`3.0`***](https://github.com/godotengine/godot-demo-projects/tree/3.0)
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branch for Godot 3.0.x.
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- [`2.1`](https://github.com/godotengine/godot-demo-projects/tree/2.1)
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branch for Godot 2.1.x.
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## Importing all demos
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To import all demos at once in the project manager:
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- Clone this repository or [download a ZIP archive](https://github.com/godotengine/godot-demo-projects/archive/3.0.zip).
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- If you've downloaded a ZIP archive, extract it somewhere.
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- Open the Godot project manager and click the **Scan** button on the right.
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- Choose the path to the folder containing all demos.
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- All demos should now appear in the project manager.
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## Useful links
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- [Main website](https://godotengine.org)
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- [Source code](https://github.com/godotengine/godot)
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- [Documentation](http://docs.godotengine.org)
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- [Community hub](https://godotengine.org/community)
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- [Main website](https://godotengine.org)
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- [Source code](https://github.com/godotengine/godot)
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- [Documentation](http://docs.godotengine.org)
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- [Community hub](https://godotengine.org/community)
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- [TPS demo](https://github.com/godotengine/tps-demo)
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## License
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