From 9db52662cb8ed555c65aea2c9a3297141138ad5e Mon Sep 17 00:00:00 2001 From: Mikael Hermansson Date: Mon, 14 Apr 2025 18:58:55 +0200 Subject: [PATCH] Change physics joint tests to freeze bodies as kinematic in the Physics tests demos (#1177) --- 2d/physics_tests/tests/functional/test_joints.gd | 1 + 3d/physics_tests/tests/functional/test_joints.gd | 1 + 2 files changed, 2 insertions(+) diff --git a/2d/physics_tests/tests/functional/test_joints.gd b/2d/physics_tests/tests/functional/test_joints.gd index d73f4a4a..e6fa99dd 100644 --- a/2d/physics_tests/tests/functional/test_joints.gd +++ b/2d/physics_tests/tests/functional/test_joints.gd @@ -113,6 +113,7 @@ func _create_joint() -> void: parent_body.gravity_scale = 0.0 child_body.gravity_scale = 0.0 else: + parent_body.freeze_mode = RigidBody2D.FREEZE_MODE_KINEMATIC parent_body.freeze = true if _change_positions: root.add_child(parent_body) diff --git a/3d/physics_tests/tests/functional/test_joints.gd b/3d/physics_tests/tests/functional/test_joints.gd index 1dfdf884..bdd94e7f 100644 --- a/3d/physics_tests/tests/functional/test_joints.gd +++ b/3d/physics_tests/tests/functional/test_joints.gd @@ -113,6 +113,7 @@ func _create_joint() -> void: parent_body.gravity_scale = 0.0 child_body.gravity_scale = 0.0 else: + parent_body.freeze_mode = RigidBody3D.FREEZE_MODE_KINEMATIC parent_body.freeze = true if _change_positions: root.add_child(parent_body)