Rename RigidBody -> RigidDynamicBody

This commit is contained in:
Aaron Franke
2022-03-27 19:05:07 -05:00
parent f2918178d7
commit ab0816a44e
38 changed files with 54 additions and 54 deletions

View File

@@ -1,6 +1,6 @@
using Godot;
public partial class Mob : RigidBody2D
public partial class Mob : RigidDynamicBody2D
{
public override void _Ready()
{

View File

@@ -30,7 +30,7 @@ animations = [{
radius = 35.8898
height = 29.3103
[node name="Mob" type="RigidBody2D" groups=["mobs"]]
[node name="Mob" type="RigidDynamicBody2D" groups=["mobs"]]
collision_mask = 0
gravity_scale = 0.0
script = ExtResource( 1 )