Automatic .import updates made by opening projects in the godot editor

These import changes allow the projects to be opened with the runtime.
This commit is contained in:
sambler
2018-01-03 07:33:38 +10:30
committed by Rémi Verschelde
parent 8b9ae0f444
commit abb08c9d1a
230 changed files with 1832 additions and 1 deletions

View File

@@ -4,6 +4,14 @@ importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
[deps]
source_file="res://icon.png"
source_md5="7308b25cf412df075856feeee943d2b4"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
dest_md5="02a47787cb375a9393c36defd733eca5"
[params]
compress/mode=0

View File

@@ -4,6 +4,14 @@ importer="texture"
type="StreamTexture"
path="res://.import/unicorn_icon.png-7e6ed0493ce9bae1105057e782fcd0de.stex"
[deps]
source_file="res://unicorn_icon.png"
source_md5="22f87e5cf3d8de3aae88c5af51032da0"
dest_files=[ "res://.import/unicorn_icon.png-7e6ed0493ce9bae1105057e782fcd0de.stex" ]
dest_md5="f10e3990ad10694cb7e392dc727a4ea7"
[params]
compress/mode=0