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Fix condition always true in navigation demo
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@@ -32,7 +32,7 @@ func move_along_path(distance):
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for index in range(path.size()):
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var distance_between_points = last_point.distance_to(path[0])
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# the position to move to falls between two points
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if distance <= distance_between_points:
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if distance <= distance_between_points and distance >= 0.0:
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$Character.position = last_point.linear_interpolate(path[0], distance / distance_between_points)
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break
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# the character reached the end of the path
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