diff --git a/2d/README.md b/2d/README.md index e3ba61e8..54dc3f5d 100644 --- a/2d/README.md +++ b/2d/README.md @@ -5,4 +5,4 @@ These demos are all 2D, but otherwise do not have a common theme. Languages: Most have GDScript, some have [Godot shader language](https://docs.godotengine.org/en/latest/tutorials/shaders/shader_reference/shading_language.html) -Renderers: 4 of them are GLES 3, but most are GLES 2 +Renderers: Glow for 2D and Physics Platformer use Forward+, 2D Particles uses Mobile, and the rest use Compatibility diff --git a/2d/bullet_shower/README.md b/2d/bullet_shower/README.md index 8156a706..5b963550 100644 --- a/2d/bullet_shower/README.md +++ b/2d/bullet_shower/README.md @@ -11,7 +11,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/887 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2711 ## Screenshots diff --git a/2d/dynamic_tilemap_layers/README.md b/2d/dynamic_tilemap_layers/README.md index a3f8c498..184970c3 100644 --- a/2d/dynamic_tilemap_layers/README.md +++ b/2d/dynamic_tilemap_layers/README.md @@ -8,6 +8,8 @@ Language: GDScript Renderer: Compatibility +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2713 + ## Screenshots ![Screenshot](screenshots/fake_wall.png) diff --git a/2d/finite_state_machine/README.md b/2d/finite_state_machine/README.md index 6ef2bd87..047564cf 100644 --- a/2d/finite_state_machine/README.md +++ b/2d/finite_state_machine/README.md @@ -8,7 +8,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/516 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2714 ## Why use a state machine diff --git a/2d/glow/README.md b/2d/glow/README.md index 3250acd3..22b80346 100644 --- a/2d/glow/README.md +++ b/2d/glow/README.md @@ -8,7 +8,7 @@ Language: GDScript Renderer: Forward+ -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/110 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2715 ## Screenshots diff --git a/2d/hexagonal_map/README.md b/2d/hexagonal_map/README.md index 23023463..7446c093 100644 --- a/2d/hexagonal_map/README.md +++ b/2d/hexagonal_map/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/111 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2717 ## Screenshots diff --git a/2d/instancing/README.md b/2d/instancing/README.md index 6e6f9765..a35989c0 100644 --- a/2d/instancing/README.md +++ b/2d/instancing/README.md @@ -7,7 +7,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/148 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2716 ## Screenshots diff --git a/2d/isometric/README.md b/2d/isometric/README.md index 8c87ba51..472f6bbc 100644 --- a/2d/isometric/README.md +++ b/2d/isometric/README.md @@ -9,7 +9,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/112 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2718 ## How does it work? diff --git a/2d/kinematic_character/README.md b/2d/kinematic_character/README.md index 9c34681a..bd26b517 100644 --- a/2d/kinematic_character/README.md +++ b/2d/kinematic_character/README.md @@ -9,7 +9,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/113 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2719 ## Screenshots diff --git a/2d/light2d_as_mask/README.md b/2d/light2d_as_mask/README.md index 038447d5..16add4da 100644 --- a/2d/light2d_as_mask/README.md +++ b/2d/light2d_as_mask/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/115 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2720 ## Screenshots diff --git a/2d/lights_and_shadows/README.md b/2d/lights_and_shadows/README.md index 1a6410df..292f903e 100644 --- a/2d/lights_and_shadows/README.md +++ b/2d/lights_and_shadows/README.md @@ -8,7 +8,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/116 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2721 ## Screenshots diff --git a/2d/navigation/README.md b/2d/navigation/README.md index 4cf8bf50..eb669c0a 100644 --- a/2d/navigation/README.md +++ b/2d/navigation/README.md @@ -9,7 +9,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/117 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2722 ## Screenshots diff --git a/2d/navigation_astar/README.md b/2d/navigation_astar/README.md index b11d7d83..efb3ece1 100644 --- a/2d/navigation_astar/README.md +++ b/2d/navigation_astar/README.md @@ -7,7 +7,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/519 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2723 ## Screenshots diff --git a/2d/particles/README.md b/2d/particles/README.md index 37abd1e8..70cd40b9 100644 --- a/2d/particles/README.md +++ b/2d/particles/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Mobile -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/118 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2724 ## How does it work? diff --git a/2d/physics_platformer/README.md b/2d/physics_platformer/README.md index 4460a4c8..e8f7c7a3 100644 --- a/2d/physics_platformer/README.md +++ b/2d/physics_platformer/README.md @@ -11,7 +11,7 @@ Language: GDScript Renderer: Forward+ -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/119 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2725 ## How does it work? diff --git a/2d/physics_tests/README.md b/2d/physics_tests/README.md index bf8ba4dd..7e966915 100644 --- a/2d/physics_tests/README.md +++ b/2d/physics_tests/README.md @@ -14,7 +14,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/888 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2726 ## Screenshots diff --git a/2d/pong/README.md b/2d/pong/README.md index f6ea5989..4158a006 100644 --- a/2d/pong/README.md +++ b/2d/pong/README.md @@ -10,7 +10,7 @@ Renderer: Compatibility Note: There is a C# version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/mono/pong). -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/121 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2728 ## How does it work? diff --git a/2d/role_playing_game/README.md b/2d/role_playing_game/README.md index 8c492958..9a7d4812 100644 --- a/2d/role_playing_game/README.md +++ b/2d/role_playing_game/README.md @@ -8,7 +8,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/520 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2729 ## Screenshots diff --git a/2d/screen_space_shaders/README.md b/2d/screen_space_shaders/README.md index bb6e83fe..a8d9ccb5 100644 --- a/2d/screen_space_shaders/README.md +++ b/2d/screen_space_shaders/README.md @@ -7,7 +7,7 @@ Language: [Godot shader language](https://docs.godotengine.org/en/latest/tutoria Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/122 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2730 ## Screenshots diff --git a/2d/skeleton/README.md b/2d/skeleton/README.md index a7cbca37..5b40d802 100644 --- a/2d/skeleton/README.md +++ b/2d/skeleton/README.md @@ -8,7 +8,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1027 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2731 ## Licenses diff --git a/2d/sprite_shaders/README.md b/2d/sprite_shaders/README.md index 2536922d..f4ba1727 100644 --- a/2d/sprite_shaders/README.md +++ b/2d/sprite_shaders/README.md @@ -7,7 +7,7 @@ Language: [Godot shader language](https://docs.godotengine.org/en/latest/tutoria Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/522 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2732 ## Screenshots diff --git a/2d/tween/README.md b/2d/tween/README.md index 5877b739..1d650672 100644 --- a/2d/tween/README.md +++ b/2d/tween/README.md @@ -6,6 +6,8 @@ Language: GDScript Renderer: Compatibility +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2733 + ## Screenshots ![Screenshot](screenshots/tween.png) diff --git a/3d/README.md b/3d/README.md index ec2929ba..610c138c 100644 --- a/3d/README.md +++ b/3d/README.md @@ -4,4 +4,4 @@ These demos are all 3D, but otherwise do not have a common theme. Languages: All are GDScript -Renderers: Truck Town, Physics Tests, and Waypoints are GLES 2, the rest are GLES 3 +Renderers: All use Forward+ diff --git a/3d/csg/README.md b/3d/csg/README.md index a8781e39..f702d6a0 100644 --- a/3d/csg/README.md +++ b/3d/csg/README.md @@ -6,7 +6,9 @@ CSG can be used to [prototype level designs within the 3D editor](https://docs.g Language: GDScript -Renderer: Vulkan Clustered +Renderer: Forward+ + +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2735 ## Screenshots diff --git a/3d/decals/README.md b/3d/decals/README.md index 4f00a6f9..047b5565 100644 --- a/3d/decals/README.md +++ b/3d/decals/README.md @@ -16,7 +16,9 @@ The decal filter mode can be adjusted in the top-left corner: Language: GDScript -Renderer: Vulkan Clustered +Renderer: Forward+ + +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2736 ## Screenshots diff --git a/3d/global_illumination/README.md b/3d/global_illumination/README.md index 08870c38..899a5f1c 100644 --- a/3d/global_illumination/README.md +++ b/3d/global_illumination/README.md @@ -8,7 +8,9 @@ or arrow keys to move. Language: GDScript -Renderer: Vulkan +Renderer: Forward+ + +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2737 ## How does it work? diff --git a/3d/graphics_settings/README.md b/3d/graphics_settings/README.md index f70da0f2..0ece92fe 100644 --- a/3d/graphics_settings/README.md +++ b/3d/graphics_settings/README.md @@ -26,7 +26,9 @@ Included settings are: Language: GDScript -Renderer: Vulkan Clustered +Renderer: Forward+ + +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2738 ## Screenshots diff --git a/3d/ik/README.md b/3d/ik/README.md index d60b0395..d9f6b8c9 100644 --- a/3d/ik/README.md +++ b/3d/ik/README.md @@ -6,9 +6,7 @@ different ways they can be used. Language: GDScript -Renderer: GLES 3 - -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/523 +Renderer: Forward+ ## How does it work? diff --git a/3d/kinematic_character/README.md b/3d/kinematic_character/README.md index 3ae7e1c3..00f15678 100644 --- a/3d/kinematic_character/README.md +++ b/3d/kinematic_character/README.md @@ -5,9 +5,9 @@ This is similar to the 3D platformer demo. Language: GDScript -Renderer: GLES 3 +Renderer: Forward+ -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/126 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2739 ## How does it work? diff --git a/3d/labels_and_texts/README.md b/3d/labels_and_texts/README.md index ac6a0015..e3d26f8d 100644 --- a/3d/labels_and_texts/README.md +++ b/3d/labels_and_texts/README.md @@ -32,7 +32,9 @@ specialized use cases. Language: GDScript -Renderer: Vulkan Clustered +Renderer: Forward+ + +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2740 ## Screenshots diff --git a/3d/lights_and_shadows/README.md b/3d/lights_and_shadows/README.md index c35bac10..a14b2846 100644 --- a/3d/lights_and_shadows/README.md +++ b/3d/lights_and_shadows/README.md @@ -12,6 +12,8 @@ Language: GDScript Renderer: Forward+ +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2733 + ## Screenshots ![Screenshot](screenshots/3d_lights_and_shadows.webp) diff --git a/3d/material_testers/README.md b/3d/material_testers/README.md index a0396e8c..c2a7854b 100644 --- a/3d/material_testers/README.md +++ b/3d/material_testers/README.md @@ -10,7 +10,7 @@ Language: GDScript Renderer: Forward+ -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/123 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2742 ## Screenshots diff --git a/3d/navigation/README.md b/3d/navigation/README.md index 35ad14d9..c7df83e4 100644 --- a/3d/navigation/README.md +++ b/3d/navigation/README.md @@ -7,9 +7,9 @@ Code is provided for polyline following in 3D. Language: GDScript -Renderer: Vulkan Clustered +Renderer: Forward+ -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/124 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2743 ## Screenshots diff --git a/3d/particles/README.md b/3d/particles/README.md index b8891eaa..7a0ac4ed 100644 --- a/3d/particles/README.md +++ b/3d/particles/README.md @@ -5,7 +5,9 @@ This includes particle collision, attractors, trails and subemitters. Language: GDScript -Renderer: Vulkan Clustered +Renderer: Forward+ + +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2745 ## Screenshots diff --git a/3d/physical_light_camera_units/README.md b/3d/physical_light_camera_units/README.md index bdf1f7c6..d57c5179 100644 --- a/3d/physical_light_camera_units/README.md +++ b/3d/physical_light_camera_units/README.md @@ -20,6 +20,8 @@ Language: GDScript Renderer: Forward+ +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2746 + ## Screenshots ![Screenshot](screenshots/physical_light_camera_units.webp) diff --git a/3d/physics_tests/README.md b/3d/physics_tests/README.md index 33fed517..6bbaab4e 100644 --- a/3d/physics_tests/README.md +++ b/3d/physics_tests/README.md @@ -12,9 +12,9 @@ They can be used for different purposes: Language: GDScript -Renderer: GLES 2 +Renderer: Forward+ -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/675 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2747 ## Screenshots diff --git a/3d/platformer/README.md b/3d/platformer/README.md index cf5359df..7aefed8c 100644 --- a/3d/platformer/README.md +++ b/3d/platformer/README.md @@ -8,7 +8,7 @@ Language: GDScript Renderer: Forward+ -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/125 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2748 ## Screenshots diff --git a/3d/procedural_materials/README.md b/3d/procedural_materials/README.md index 622b6689..ca3af520 100644 --- a/3d/procedural_materials/README.md +++ b/3d/procedural_materials/README.md @@ -32,6 +32,8 @@ Language: GDScript Renderer: Forward+ +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2749 + ## Screenshots ![Screenshot](screenshots/procedural_materials.webp) diff --git a/3d/rigidbody_character/README.md b/3d/rigidbody_character/README.md index 65bbcc10..b21c8617 100644 --- a/3d/rigidbody_character/README.md +++ b/3d/rigidbody_character/README.md @@ -7,9 +7,9 @@ impossible with a KinematicBody. Language: GDScript -Renderer: GLES 3 +Renderer: Forward+ -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1291 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2750 ## How does it work? diff --git a/3d/squash_the_creeps/README.md b/3d/squash_the_creeps/README.md index 0a5b98c9..d55f0e01 100644 --- a/3d/squash_the_creeps/README.md +++ b/3d/squash_the_creeps/README.md @@ -29,6 +29,8 @@ Language: GDScript Renderer: Forward+ +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2751 + ## Screenshots ![Screenshot](screenshots/squash_the_creeps.webp) diff --git a/3d/squash_the_creeps/screenshots/README.md b/3d/squash_the_creeps/screenshots/README.md deleted file mode 100644 index d2bd8f20..00000000 --- a/3d/squash_the_creeps/screenshots/README.md +++ /dev/null @@ -1,31 +0,0 @@ -# Dodge the Creeps - -This is a simple game where your character must move -and avoid the enemies for as long as possible. - -This is a finished version of the game featured in the -["Your first 2D game"](https://docs.godotengine.org/en/latest/getting_started/first_2d_game/index.html) -tutorial in the documentation. For more details, -consider following the tutorial in the documentation. - -Language: GDScript - -Renderer: Vulkan Mobile - -Note: There is a C# version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/mono/dodge_the_creeps). - -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/515 - -## Screenshots - -![GIF from the documentation](https://docs.godotengine.org/en/latest/_images/dodge_preview.gif) - -![Screenshot](screenshots/dodge.png) - -## Copying - -`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest - -Images are from "Abstract Platformer". Created in 2016 by kenney.nl, [CC0 1.0 Universal](http://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer - -Font is "Xolonium". Copyright © 2011-2016 Severin Meyer , with Reserved Font Name Xolonium, SIL open font license version 1.1. Details are in `fonts/LICENSE.txt`. diff --git a/3d/truck_town/README.md b/3d/truck_town/README.md index 5723ae28..8e118b83 100644 --- a/3d/truck_town/README.md +++ b/3d/truck_town/README.md @@ -19,9 +19,9 @@ brake/reverse (this also temporarily stops acceleration). Language: GDScript -Renderer: Forward+ on desktop, Mobile on mobile +Renderer: Forward+ -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/524 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2752 ## How does it work? diff --git a/3d/variable_rate_shading/README.md b/3d/variable_rate_shading/README.md index ee270cba..260ff22d 100644 --- a/3d/variable_rate_shading/README.md +++ b/3d/variable_rate_shading/README.md @@ -10,6 +10,8 @@ Language: GDScript Renderer: Forward+ +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2753 + ## Screenshots ![Screenshot](screenshots/variable_rate_shading.webp) diff --git a/3d/volumetric_fog/README.md b/3d/volumetric_fog/README.md index c506fa41..53c61ae3 100644 --- a/3d/volumetric_fog/README.md +++ b/3d/volumetric_fog/README.md @@ -15,7 +15,9 @@ Showcased features are: Language: GDScript -Renderer: Vulkan Clustered +Renderer: Forward+ + +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2754 ## Screenshots diff --git a/3d/voxel/README.md b/3d/voxel/README.md index 357a8213..5be62417 100644 --- a/3d/voxel/README.md +++ b/3d/voxel/README.md @@ -5,9 +5,9 @@ inspired by others such as Minecraft. Language: GDScript -Renderer: GLES 2 +Renderer: Forward+ -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/676 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2755 ## How does it work? diff --git a/3d/waypoints/README.md b/3d/waypoints/README.md index 7e6a5901..b51f60b5 100644 --- a/3d/waypoints/README.md +++ b/3d/waypoints/README.md @@ -12,9 +12,9 @@ No Viewport or Sprite3D nodes are used in this demo. Language: GDScript -Renderer: GLES 2 +Renderer: Forward+ -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/889 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2756 ## Screenshots diff --git a/audio/bpm_sync/README.md b/audio/bpm_sync/README.md index 9a3bd4b6..3c58e094 100644 --- a/audio/bpm_sync/README.md +++ b/audio/bpm_sync/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/581 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2757 ## How does it work? diff --git a/audio/device_changer/README.md b/audio/device_changer/README.md index bc3a08ea..a26386d0 100644 --- a/audio/device_changer/README.md +++ b/audio/device_changer/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/525 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2758 ## How does it work? diff --git a/audio/generator/README.md b/audio/generator/README.md index e3f14bb0..079be65b 100644 --- a/audio/generator/README.md +++ b/audio/generator/README.md @@ -8,7 +8,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/526 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2759 ## How does it work? diff --git a/audio/mic_record/README.md b/audio/mic_record/README.md index e8ab69b4..6cd71508 100644 --- a/audio/mic_record/README.md +++ b/audio/mic_record/README.md @@ -10,7 +10,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/527 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2760 ## Screenshots diff --git a/audio/midi_piano/README.md b/audio/midi_piano/README.md index d5a8049d..4cff715d 100644 --- a/audio/midi_piano/README.md +++ b/audio/midi_piano/README.md @@ -14,7 +14,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1292 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2761 ## Screenshots diff --git a/audio/spectrum/README.md b/audio/spectrum/README.md index f28d3bd2..5df2a76f 100644 --- a/audio/spectrum/README.md +++ b/audio/spectrum/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/528 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2762 ## Screenshots diff --git a/audio/text_to_speech/README.md b/audio/text_to_speech/README.md index a614aa81..e3df2c96 100644 --- a/audio/text_to_speech/README.md +++ b/audio/text_to_speech/README.md @@ -6,6 +6,8 @@ Language: GDScript Renderer: Compatibility +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2763 + ## How does it work? It uses `tts_*()` methods of the [`DisplayServer`](https://docs.godotengine.org/en/latest/classes/class_displayserver.html) singleton diff --git a/compute/texture/README.md b/compute/texture/README.md index 19f0d3e0..e35cb8a1 100644 --- a/compute/texture/README.md +++ b/compute/texture/README.md @@ -9,6 +9,8 @@ Language: GDScript Renderer: Forward+ +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2764 + > Note: this demo requires Godot 4.2 or later ## Screenshots diff --git a/gui/bidi_and_font_features/README.md b/gui/bidi_and_font_features/README.md index a805890b..f917b9f4 100644 --- a/gui/bidi_and_font_features/README.md +++ b/gui/bidi_and_font_features/README.md @@ -6,6 +6,8 @@ Language: GDScript Renderer: Compatibility +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2765 + ## Screenshots ![Screenshot](screenshots/bidi.png) diff --git a/gui/control_gallery/README.md b/gui/control_gallery/README.md index 7b769fad..b7360ff9 100644 --- a/gui/control_gallery/README.md +++ b/gui/control_gallery/README.md @@ -13,7 +13,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/890 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2766 ## Screenshots diff --git a/gui/drag_and_drop/README.md b/gui/drag_and_drop/README.md index ba570af4..22c52c8d 100644 --- a/gui/drag_and_drop/README.md +++ b/gui/drag_and_drop/README.md @@ -9,7 +9,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/133 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2767 ## Screenshots diff --git a/gui/gd_paint/README.md b/gui/gd_paint/README.md index 9521d626..65ba2e15 100644 --- a/gui/gd_paint/README.md +++ b/gui/gd_paint/README.md @@ -8,7 +8,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/517 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2768 ## Screenshots diff --git a/gui/input_mapping/README.md b/gui/input_mapping/README.md index fb70c380..ce723eda 100644 --- a/gui/input_mapping/README.md +++ b/gui/input_mapping/README.md @@ -10,7 +10,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/131 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2769 ## Screenshots diff --git a/gui/msdf_font/README.md b/gui/msdf_font/README.md index f55924d6..e5889ce3 100644 --- a/gui/msdf_font/README.md +++ b/gui/msdf_font/README.md @@ -11,7 +11,7 @@ Language: This demo contains no code. Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/521 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2770 ## Screenshots diff --git a/gui/multiple_resolutions/README.md b/gui/multiple_resolutions/README.md index 6413f7a5..2502931c 100644 --- a/gui/multiple_resolutions/README.md +++ b/gui/multiple_resolutions/README.md @@ -45,6 +45,8 @@ Language: GDScript Renderer: Compatibility +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2771 + ## Technical notes The demo works with the following project settings: diff --git a/gui/pseudolocalization/README.md b/gui/pseudolocalization/README.md index b4153c0c..6cd69297 100644 --- a/gui/pseudolocalization/README.md +++ b/gui/pseudolocalization/README.md @@ -4,7 +4,9 @@ A demo showcasing the Pseudolocalization feature in Godot Language: GDScript -Renderer: Vulkan Mobile +Renderer: Compatibility + +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2772 ## Screenshots diff --git a/gui/regex/README.md b/gui/regex/README.md index 1772dd85..5e308b30 100644 --- a/gui/regex/README.md +++ b/gui/regex/README.md @@ -7,7 +7,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/149 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2773 ## Screenshots diff --git a/gui/rich_text_bbcode/README.md b/gui/rich_text_bbcode/README.md index 63edae99..d567a76d 100644 --- a/gui/rich_text_bbcode/README.md +++ b/gui/rich_text_bbcode/README.md @@ -7,7 +7,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/132 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2774 ## Screenshots diff --git a/gui/theming_override/README.md b/gui/theming_override/README.md index 1ce99bca..f9403628 100644 --- a/gui/theming_override/README.md +++ b/gui/theming_override/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/786 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2775 ## Screenshots diff --git a/loading/README.md b/loading/README.md index 9c6f7500..dfc5db5e 100644 --- a/loading/README.md +++ b/loading/README.md @@ -4,4 +4,4 @@ These demos demonstrate various ways to load scenes and other data. Languages: All are GDScript -Renderers: All are Compatibility +Renderers: Loading with Threads uses Mobile, the rest are Compatibility diff --git a/loading/autoload/README.md b/loading/autoload/README.md index f1dc7ddd..29a88633 100644 --- a/loading/autoload/README.md +++ b/loading/autoload/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/529 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2777 ## Screenshots diff --git a/loading/load_threaded/README.md b/loading/load_threaded/README.md index 588f73b0..f3beda71 100644 --- a/loading/load_threaded/README.md +++ b/loading/load_threaded/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Mobile -Check out this demo on the asset library: *Coming soon* +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2778 ## Screenshots diff --git a/loading/runtime_save_load/README.md b/loading/runtime_save_load/README.md index 9906df2a..b3c78245 100644 --- a/loading/runtime_save_load/README.md +++ b/loading/runtime_save_load/README.md @@ -34,6 +34,8 @@ Language: GDScript Renderer: Compatibility +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2779 + ## Screenshots ![Screenshot](screenshots/runtime_save_load.webp) diff --git a/loading/scene_changer/README.md b/loading/scene_changer/README.md index 918ff5d1..ce80fe29 100644 --- a/loading/scene_changer/README.md +++ b/loading/scene_changer/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/531 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2780 ## Screenshots diff --git a/loading/serialization/README.md b/loading/serialization/README.md index 1d216ac5..0d457430 100644 --- a/loading/serialization/README.md +++ b/loading/serialization/README.md @@ -19,7 +19,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/891 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2781 ## Screenshots diff --git a/loading/threads/README.md b/loading/threads/README.md index affe0d72..a9a126d6 100644 --- a/loading/threads/README.md +++ b/loading/threads/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Mobile -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/144 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2782 ## Screenshots diff --git a/misc/2.5d/README.md b/misc/2.5d/README.md index 190418db..bee99115 100644 --- a/misc/2.5d/README.md +++ b/misc/2.5d/README.md @@ -10,7 +10,7 @@ Renderer: Compatibility Note: There is a C# version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/mono/2.5d). -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/583 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2783 ## How does it work? diff --git a/misc/README.md b/misc/README.md index 311064f7..76e03dc8 100644 --- a/misc/README.md +++ b/misc/README.md @@ -7,4 +7,4 @@ Languages: All have GDScript, OpenSimplexNoise has OS test has some [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html) -Renderers: All are Compatibility +Renderers: Large World Coordinates uses Mobile, the rest use Compatibility diff --git a/misc/joypads/README.md b/misc/joypads/README.md index 8a2763bb..9c50f6d0 100644 --- a/misc/joypads/README.md +++ b/misc/joypads/README.md @@ -8,7 +8,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/140 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2785 ## Screenshots diff --git a/misc/large_world_coordinates/README.md b/misc/large_world_coordinates/README.md index b911706d..a3b92a1c 100644 --- a/misc/large_world_coordinates/README.md +++ b/misc/large_world_coordinates/README.md @@ -22,6 +22,8 @@ Languages: GDScript Renderer: Mobile +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2786 + ## Screenshots ![Large World Coordinates without double-precision engine build](screenshots/large_world_coordinates_single_precision_build.webp) diff --git a/misc/matrix_transform/README.md b/misc/matrix_transform/README.md index ae48ef57..c9b11f9b 100644 --- a/misc/matrix_transform/README.md +++ b/misc/matrix_transform/README.md @@ -10,7 +10,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/584 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2787 ## How does it work? diff --git a/misc/noise_viewer/README.md b/misc/noise_viewer/README.md index 0f934bb0..81033202 100644 --- a/misc/noise_viewer/README.md +++ b/misc/noise_viewer/README.md @@ -7,7 +7,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/533 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2788 ## Screenshots diff --git a/misc/os_test/README.md b/misc/os_test/README.md index 2df9b1bd..53bab1db 100644 --- a/misc/os_test/README.md +++ b/misc/os_test/README.md @@ -12,7 +12,7 @@ Language: GDScript and some [C#](https://docs.godotengine.org/en/latest/tutorial Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/677 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2789 ## How does it work? diff --git a/misc/pause/README.md b/misc/pause/README.md index 8571af40..5816583d 100644 --- a/misc/pause/README.md +++ b/misc/pause/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/147 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2790 ## Screenshots diff --git a/misc/window_management/README.md b/misc/window_management/README.md index 1501ea61..be89043e 100644 --- a/misc/window_management/README.md +++ b/misc/window_management/README.md @@ -15,7 +15,7 @@ Language: GDScript Renderer: Compatbility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/145 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2791 ## Screenshots diff --git a/mobile/README.md b/mobile/README.md index 9ca2d713..b5863fa2 100644 --- a/mobile/README.md +++ b/mobile/README.md @@ -6,4 +6,4 @@ The Android IAP demo only runs on Android. Languages: All are GDScript -Renderers: All are Compatibility +Renderers: Mobile Sensors uses Mobile, the rest use Compatibility diff --git a/mobile/android_iap/README.md b/mobile/android_iap/README.md index 1f56d4bd..57ae3b1a 100644 --- a/mobile/android_iap/README.md +++ b/mobile/android_iap/README.md @@ -11,4 +11,4 @@ Renderer: Compatibility Note: There is a C# version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/mono/android_iap). -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/532 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2792 diff --git a/mobile/multitouch_cubes/README.md b/mobile/multitouch_cubes/README.md index f9e8c6e7..6610ac28 100644 --- a/mobile/multitouch_cubes/README.md +++ b/mobile/multitouch_cubes/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/141 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2793 ## Screenshots diff --git a/mobile/multitouch_view/README.md b/mobile/multitouch_view/README.md index 16c5f02d..8e9c38c3 100644 --- a/mobile/multitouch_view/README.md +++ b/mobile/multitouch_view/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/142 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2794 ## Screenshots diff --git a/mobile/sensors/README.md b/mobile/sensors/README.md index 9ec9e1c6..f111dcde 100644 --- a/mobile/sensors/README.md +++ b/mobile/sensors/README.md @@ -7,7 +7,7 @@ Language: GDScript Renderer: Mobile -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/143 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2795 ## Screenshots diff --git a/mono/2.5d/README.md b/mono/2.5d/README.md index 517d2d90..44c43167 100644 --- a/mono/2.5d/README.md +++ b/mono/2.5d/README.md @@ -6,7 +6,7 @@ in Godot by mixing 2D and 3D nodes. It also adds a Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html) and a little bit of GDScript -Renderer: GLES 2 +Renderer: Compatibility Note: There is a GDScript version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/misc/2.5d). diff --git a/mono/README.md b/mono/README.md index b9e77863..fda124b4 100644 --- a/mono/README.md +++ b/mono/README.md @@ -6,9 +6,4 @@ You must have the Mono version of Godot to run these. Languages: All have [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html), 2.5D has some GDScript -Renderers: Dodge the Creeps is GLES 3, rest are GLES 2 - -# Note: Godot 3.2.3 or newer is required - -While most of the demos work with any 3.2.x version, these demos require -at least Godot 3.2.3 since there are large C#-specific changes in 3.2.3. +Renderers: All use Compatibility diff --git a/mono/android_iap/README.md b/mono/android_iap/README.md index ac70ab0e..0308ffd5 100644 --- a/mono/android_iap/README.md +++ b/mono/android_iap/README.md @@ -6,9 +6,7 @@ Note: Running the demo requires exporting and uploading the game to Google Play. Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html) -Renderer: GLES 2 +Renderer: Compatibility Note: There is a GDScript version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/mobile/android_iap). - -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/787 diff --git a/mono/dodge_the_creeps/README.md b/mono/dodge_the_creeps/README.md index 1df94f99..19a2fd56 100644 --- a/mono/dodge_the_creeps/README.md +++ b/mono/dodge_the_creeps/README.md @@ -10,12 +10,10 @@ consider following the tutorial in the documentation. Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html) -Renderer: GLES 3 (particles are not available in GLES 2) +Renderer: Compatibility Note: There is a GDScript version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/2d/dodge_the_creeps). -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/534 - ## Screenshots ![GIF from the documentation](https://docs.godotengine.org/en/latest/_images/dodge_preview.gif) diff --git a/mono/multiplayer_pong/README.md b/mono/multiplayer_pong/README.md index aa929a3a..889fe224 100644 --- a/mono/multiplayer_pong/README.md +++ b/mono/multiplayer_pong/README.md @@ -5,12 +5,10 @@ The other presses "join". This only works locally. Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html) -Renderer: GLES 2 +Renderer: Compatibility Note: There is a GDScript version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/networking/multiplayer_pong). -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/788 - ## Screenshots ![Screenshot](screenshots/pong_multiplayer.png) diff --git a/mono/pong/README.md b/mono/pong/README.md index e8fee743..5a5866e1 100644 --- a/mono/pong/README.md +++ b/mono/pong/README.md @@ -6,11 +6,11 @@ for game development in Godot, including Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html) -Renderer: GLES 2 +Renderer: Compatibility Note: There is a GDScript version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/2d/pong). -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/535 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2796 ## How does it work? diff --git a/networking/multiplayer_bomber/README.md b/networking/multiplayer_bomber/README.md index c6ad6b82..069b43eb 100644 --- a/networking/multiplayer_bomber/README.md +++ b/networking/multiplayer_bomber/README.md @@ -8,7 +8,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/139 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2797 ## Screenshots diff --git a/networking/multiplayer_pong/README.md b/networking/multiplayer_pong/README.md index ca65c33a..b3731eba 100644 --- a/networking/multiplayer_pong/README.md +++ b/networking/multiplayer_pong/README.md @@ -10,7 +10,7 @@ Renderer: Compatibility Note: The non-multiplayer version is available [here](https://github.com/godotengine/godot-demo-projects/tree/master/2d/pong). -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/138 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2798 ## Screenshots diff --git a/networking/webrtc_minimal/README.md b/networking/webrtc_minimal/README.md index 4e0c66a8..f39c03ea 100644 --- a/networking/webrtc_minimal/README.md +++ b/networking/webrtc_minimal/README.md @@ -5,5 +5,3 @@ This is a minimal sample of using WebRTC connections to connect two peers to eac Language: GDScript Renderer: Compatibility - -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/536 diff --git a/networking/webrtc_signaling/README.md b/networking/webrtc_signaling/README.md index ec94fe6f..e75594e6 100644 --- a/networking/webrtc_signaling/README.md +++ b/networking/webrtc_signaling/README.md @@ -14,8 +14,6 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/537 - ## Protocol The protocol is JSON based, and uses messages in the form: diff --git a/networking/websocket_chat/README.md b/networking/websocket_chat/README.md index f4da3d96..2c2efe9d 100644 --- a/networking/websocket_chat/README.md +++ b/networking/websocket_chat/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/538 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2799 ## Screenshots diff --git a/networking/websocket_minimal/README.md b/networking/websocket_minimal/README.md index 38bd1108..f94441b3 100644 --- a/networking/websocket_minimal/README.md +++ b/networking/websocket_minimal/README.md @@ -6,4 +6,4 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/539 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2800 diff --git a/networking/websocket_multiplayer/README.md b/networking/websocket_multiplayer/README.md index fffb93bd..53d25a2d 100644 --- a/networking/websocket_multiplayer/README.md +++ b/networking/websocket_multiplayer/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/540 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2801 ## Screenshots diff --git a/plugins/README.md b/plugins/README.md index b8ccca24..b5beffd2 100644 --- a/plugins/README.md +++ b/plugins/README.md @@ -12,7 +12,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/585 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2802 # How does it work? diff --git a/viewport/2d_in_3d/README.md b/viewport/2d_in_3d/README.md index 4ca5469b..1d652170 100644 --- a/viewport/2d_in_3d/README.md +++ b/viewport/2d_in_3d/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/129 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2803 ## How does it work? diff --git a/viewport/3d_in_2d/README.md b/viewport/3d_in_2d/README.md index 46e72900..3427eb79 100644 --- a/viewport/3d_in_2d/README.md +++ b/viewport/3d_in_2d/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/128 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2804 ## How does it work? diff --git a/viewport/3d_scaling/README.md b/viewport/3d_scaling/README.md index 43a344fc..56c73f43 100644 --- a/viewport/3d_scaling/README.md +++ b/viewport/3d_scaling/README.md @@ -10,6 +10,8 @@ Language: GDScript Renderer: Forward+ +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2805 + ## Screenshot ![3D Resolution Scaling](screenshots/3d_scaling.webp) diff --git a/viewport/dynamic_split_screen/README.md b/viewport/dynamic_split_screen/README.md index 8323e6b4..f68b42bc 100644 --- a/viewport/dynamic_split_screen/README.md +++ b/viewport/dynamic_split_screen/README.md @@ -7,7 +7,7 @@ Language: [Godot shader language](https://docs.godotengine.org/en/latest/tutoria Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/541 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2806 ## Details diff --git a/viewport/gui_in_3d/README.md b/viewport/gui_in_3d/README.md index f01e0295..c7eeb41c 100644 --- a/viewport/gui_in_3d/README.md +++ b/viewport/gui_in_3d/README.md @@ -7,7 +7,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/127 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2807 ## Screenshots diff --git a/viewport/screen_capture/README.md b/viewport/screen_capture/README.md index deaeaa40..8fbf317b 100644 --- a/viewport/screen_capture/README.md +++ b/viewport/screen_capture/README.md @@ -6,7 +6,7 @@ Language: GDScript Renderer: Compatibility -Check out this demo on the asset library: https://godotengine.org/asset-library/asset/130 +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2808 ## Screenshots diff --git a/xr/openxr_character_centric_movement/README.md b/xr/openxr_character_centric_movement/README.md index 546e4973..2a52bcd4 100644 --- a/xr/openxr_character_centric_movement/README.md +++ b/xr/openxr_character_centric_movement/README.md @@ -7,6 +7,8 @@ Language: GDScript Renderer: Compatibility +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2809 + ## How does it work? With modern VR equipment the user is able to move around a large playspace. diff --git a/xr/openxr_origin_centric_movement/README.md b/xr/openxr_origin_centric_movement/README.md index 33c604bb..b6668df2 100644 --- a/xr/openxr_origin_centric_movement/README.md +++ b/xr/openxr_origin_centric_movement/README.md @@ -7,6 +7,8 @@ Language: GDScript Renderer: Compatibility +Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2810 + ## How does it work? With modern VR equipment the user is able to move around a large playspace.