diff --git a/networking/multiplayer_bomber/gamestate.gd b/networking/multiplayer_bomber/gamestate.gd index a89c54b9..72ed3459 100644 --- a/networking/multiplayer_bomber/gamestate.gd +++ b/networking/multiplayer_bomber/gamestate.gd @@ -57,7 +57,7 @@ func _server_disconnected() -> void: # Callback from SceneTree, only for clients (not server). func _connected_fail() -> void: - multiplayer.set_network_peer(null) # Remove peer + multiplayer.set_multiplayer_peer(null) # Remove peer connection_failed.emit()