Convert demos to Godot 4 using regular expressions in a script

This commit is contained in:
Aaron Franke
2022-03-26 05:00:50 -05:00
parent 410d783126
commit bbe50fc9da
1095 changed files with 13628 additions and 13557 deletions

View File

@@ -1,8 +1,8 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/burano.png-893cff79ccbe972d7b1ad3e1845f81bf.stex"
type="StreamTexture2D"
path="res://.godot/imported/burano.png-893cff79ccbe972d7b1ad3e1845f81bf.stex"
metadata={
"vram_texture": false
}
@@ -10,7 +10,7 @@ metadata={
[deps]
source_file="res://burano.png"
dest_files=[ "res://.import/burano.png-893cff79ccbe972d7b1ad3e1845f81bf.stex" ]
dest_files=["res://.godot/imported/burano.png-893cff79ccbe972d7b1ad3e1845f81bf.stex"]
[params]

View File

@@ -1,8 +1,8 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
type="StreamTexture2D"
path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
metadata={
"vram_texture": false
}
@@ -10,7 +10,7 @@ metadata={
[deps]
source_file="res://icon.png"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"]
[params]

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://burano.png" type="Texture" id=1]
[ext_resource path="res://splat.png" type="Texture" id=2]
[ext_resource path="res://burano.png" type="Texture2D" id=1]
[ext_resource path="res://splat.png" type="Texture2D" id=2]
[sub_resource type="CanvasItemMaterial" id=1]
light_mode = 2
@@ -16,10 +16,10 @@ tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1, 2, 3 ),
"transitions": PoolRealArray( -2, -2, -2, -2 ),
"times": PackedFloat32Array(0, 1, 2, 3),
"transitions": PackedFloat32Array(-2, -2, -2, -2),
"update": 0,
"values": [ Vector2( 601.028, 242.639 ), Vector2( 318.649, 327.353 ), Vector2( 381.263, 130.915 ), Vector2( 462.294, 389.968 ) ]
"values": [Vector2(601.028, 242.639), Vector2(318.649, 327.353), Vector2(381.263, 130.915), Vector2(462.294, 389.968)]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Light2:position")
@@ -28,10 +28,10 @@ tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 1, 2, 3 ),
"transitions": PoolRealArray( -2, -2, -2, -2 ),
"times": PackedFloat32Array(0, 1, 2, 3),
"transitions": PackedFloat32Array(-2, -2, -2, -2),
"update": 0,
"values": [ Vector2( 196.528, 185.139 ), Vector2( 135.142, 454.013 ), Vector2( 638.105, 334.923 ), Vector2( 331.375, 101.653 ) ]
"values": [Vector2(196.528, 185.139), Vector2(135.142, 454.013), Vector2(638.105, 334.923), Vector2(331.375, 101.653)]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Light3:position")
@@ -40,10 +40,10 @@ tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 1, 2, 3 ),
"transitions": PoolRealArray( -2, -2, -2, -2 ),
"times": PackedFloat32Array(0, 1, 2, 3),
"transitions": PackedFloat32Array(-2, -2, -2, -2),
"update": 0,
"values": [ Vector2( 442.528, 411.139 ), Vector2( 635.283, 236.8 ), Vector2( 216.215, 396.815 ), Vector2( 682.96, 294.708 ) ]
"values": [Vector2(442.528, 411.139), Vector2(635.283, 236.8), Vector2(216.215, 396.815), Vector2(682.96, 294.708)]
}
[node name="Lightmask" type="Control"]
@@ -57,24 +57,24 @@ __meta__ = {
[node name="Burano" type="TextureRect" parent="."]
material = SubResource( 1 )
margin_right = 800.0
margin_bottom = 600.0
offset_right = 800.0
offset_bottom = 600.0
size_flags_horizontal = 2
size_flags_vertical = 2
texture = ExtResource( 1 )
[node name="Light1" type="Light2D" parent="."]
position = Vector2( 601.028, 242.639 )
[node name="Light1" type="PointLight2D" parent="."]
position = Vector2(601.028, 242.639)
texture = ExtResource( 2 )
mode = 2
[node name="Light2" type="Light2D" parent="."]
position = Vector2( 196.528, 185.139 )
[node name="Light2" type="PointLight2D" parent="."]
position = Vector2(196.528, 185.139)
texture = ExtResource( 2 )
mode = 2
[node name="Light3" type="Light2D" parent="."]
position = Vector2( 442.528, 411.139 )
[node name="Light3" type="PointLight2D" parent="."]
position = Vector2(442.528, 411.139)
texture = ExtResource( 2 )
mode = 2
@@ -83,5 +83,5 @@ autoplay = "maskmotion"
anims/maskmotion = SubResource( 2 )
[node name="Camera2D" type="Camera2D" parent="."]
offset = Vector2( 512, 300 )
offset = Vector2(512, 300)
current = true

View File

@@ -23,7 +23,7 @@ window/stretch/aspect="expand"
[gdnative]
singletons=[ ]
singletons=[]
[rasterizer]

View File

@@ -1,8 +1,8 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/splat.png-a41a35966004eec2e8a20d517d1ec4bb.stex"
type="StreamTexture2D"
path="res://.godot/imported/splat.png-a41a35966004eec2e8a20d517d1ec4bb.stex"
metadata={
"vram_texture": false
}
@@ -10,7 +10,7 @@ metadata={
[deps]
source_file="res://splat.png"
dest_files=[ "res://.import/splat.png-a41a35966004eec2e8a20d517d1ec4bb.stex" ]
dest_files=["res://.godot/imported/splat.png-a41a35966004eec2e8a20d517d1ec4bb.stex"]
[params]