diff --git a/2d/role_playing_game/Game.gd b/2d/role_playing_game/Game.gd index 1dfafee8..3be5fc51 100644 --- a/2d/role_playing_game/Game.gd +++ b/2d/role_playing_game/Game.gd @@ -34,8 +34,8 @@ func _on_opponent_dialogue_finished(opponent): if opponent.lost: return var player = $Exploration/Grid/Player - var combatents = [player.combat_actor, opponent.combat_actor] - start_combat(combatents) + var combatants = [player.combat_actor, opponent.combat_actor] + start_combat(combatants) func _on_combat_finished(winner, _loser):