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Update some GDScript files for Godot 4.3 (#1129)
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@@ -9,7 +9,6 @@ func _ready():
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func _unhandled_input(event):
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if event.is_action_pressed("ui_accept") and $UserInterface/Retry.visible:
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# warning-ignore:return_value_discarded
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get_tree().reload_current_scene()
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