Update some GDScript files for Godot 4.3 (#1129)

This commit is contained in:
Danil Alexeev
2024-11-04 14:00:59 +03:00
committed by GitHub
parent 7ed5b1c116
commit c492e5fd73
24 changed files with 48 additions and 51 deletions

View File

@@ -42,7 +42,7 @@ func _on_left_hand_button_pressed(action_name):
_do_tween_energy()
# And make us feel it.
# Note: frequence == 0.0 => XR runtime chooses optimal frequency for a given controller.
# NOTE: `frequence == 0.0` => XR runtime chooses optimal frequency for a given controller.
active_hand.trigger_haptic_pulse("haptic", 0.0, 1.0, 0.5, 0.0)
@@ -60,5 +60,5 @@ func _on_right_hand_button_pressed(action_name):
_do_tween_energy()
# And make us feel it.
# Note: frequence == 0.0 => XR runtime chooses optimal frequency for a given controller.
# NOTE: `frequence == 0.0` => XR runtime chooses optimal frequency for a given controller.
active_hand.trigger_haptic_pulse("haptic", 0.0, 1.0, 0.5, 0.0)