mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2025-12-16 13:30:07 +01:00
Update some GDScript files for Godot 4.3 (#1129)
This commit is contained in:
@@ -42,7 +42,7 @@ func _tile_data_runtime_update(_layer: int, _coords: Vector2i, tile_data: TileDa
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func _on_secret_detector_body_entered(body: Node2D) -> void:
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if not body is CharacterBody2D:
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if body is not CharacterBody2D:
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# Detect the player only.
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return
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@@ -51,7 +51,7 @@ func _on_secret_detector_body_entered(body: Node2D) -> void:
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func _on_secret_detector_body_exited(body: Node2D) -> void:
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if not body is CharacterBody2D:
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if body is not CharacterBody2D:
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return
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player_in_secret = false
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@@ -16,7 +16,7 @@ CharacterBody2D. The character moves around, is affected by moving
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platforms, can jump through one-way collision platforms, etc."
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config/tags=PackedStringArray("2d", "demo", "official", "tilemap")
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run/main_scene="res://world.tscn"
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config/features=PackedStringArray("4.2")
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config/features=PackedStringArray("4.3")
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config/icon="res://icon.png"
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[debug]
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@@ -37,25 +37,25 @@ jump={
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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move_left={
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"deadzone": 0.2,
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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move_right={
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"deadzone": 0.2,
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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@@ -9,8 +9,6 @@
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vnjib"]
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texture = ExtResource("2")
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0:0/0 = 0
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0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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0:0/0/physics_layer_0/angular_velocity = 0.0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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[sub_resource type="TileSet" id="TileSet_xqlka"]
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@@ -1,6 +1,5 @@
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extends "../motion.gd"
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# warning-ignore-all:unused_class_variable
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var speed := 0.0
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var velocity := Vector2()
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@@ -3,7 +3,7 @@ extends Node
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# but forces us to pass the right arguments to the methods below
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# and makes sure every State object had all of these methods.
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# warning-ignore:unused_signal
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@warning_ignore("unused_signal")
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signal finished(next_state_name: String)
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# Initialize the state. E.g. change the animation.
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@@ -35,7 +35,6 @@ func _physics_process(_delta):
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motion.y = Input.get_action_strength("move_down") - Input.get_action_strength("move_up")
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motion.y /= 2
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motion = motion.normalized() * MOTION_SPEED
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#warning-ignore:return_value_discarded
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set_velocity(motion)
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move_and_slide()
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var dir = velocity
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@@ -48,7 +47,6 @@ func _physics_process(_delta):
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func update_animation(anim_set):
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var angle = rad_to_deg(last_direction.angle()) + 22.5
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var slice_dir = floor(angle / 45)
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@@ -154,7 +154,7 @@ func _update_platform_size(value: float, reset: bool = true) -> void:
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var platform_collision := _platform_template.get_child(0)
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platform_collision.shape.size.x = value
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if _platform_body:
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# Bug: need to re-add when changing shape.
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# BUG: Need to re-add when changing shape.
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var child_index := _platform_body.get_index()
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remove_child(_platform_body)
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add_child(_platform_body)
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@@ -23,7 +23,8 @@ func clear_combat() -> void:
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func finish_combat(winner: Combatant, loser: Combatant) -> void:
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# FIXME: Error calling from signal 'combat_finished' to callable: 'Node(game.gd)::_on_combat_finished': Cannot convert argument 1 from Object to Object.
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# FIXME: Error calling from signal 'combat_finished' to callable:
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# 'Node(game.gd)::_on_combat_finished': Cannot convert argument 1 from Object to Object.
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combat_finished.emit(winner, loser)
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@@ -38,7 +38,7 @@ func remove(combatant: Combatant) -> void:
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func set_queue(new_queue: Array[Node]) -> void:
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queue.clear()
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for node in new_queue:
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if not node is Combatant:
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if node is not Combatant:
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continue
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queue.append(node)
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node.active = false
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@@ -16,7 +16,7 @@ and GDScript. It also includes a simple JRPG-style dialogue and
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battle system on top of it."
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config/tags=PackedStringArray("2d", "demo", "gui", "official", "tilemap")
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run/main_scene="res://game.tscn"
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config/features=PackedStringArray("4.2")
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config/features=PackedStringArray("4.3")
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config/icon="res://icon.svg"
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[debug]
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@@ -38,32 +38,32 @@ import/blender/enabled=false
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move_up={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":122,"echo":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":122,"location":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
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]
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}
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move_down={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
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]
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}
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move_left={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":113,"echo":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":113,"location":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
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]
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}
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move_right={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
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]
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@@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/montserrat_extra_bold.otf-d2f398ef6213b24fc13
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Rendering=null
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antialiasing=1
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generate_mipmaps=false
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disable_embedded_bitmaps=true
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multichannel_signed_distance_field=false
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msdf_pixel_range=8
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msdf_size=48
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@@ -9,7 +9,6 @@ func _ready():
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func _unhandled_input(event):
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if event.is_action_pressed("ui_accept") and $UserInterface/Retry.visible:
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# warning-ignore:return_value_discarded
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get_tree().reload_current_scene()
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@@ -33,7 +33,7 @@ func _ready() -> void:
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func _input(input_event: InputEvent) -> void:
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if not input_event is InputEventMIDI:
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if input_event is not InputEventMIDI:
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return
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var midi_event: InputEventMIDI = input_event
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@@ -13,7 +13,7 @@ config_version=5
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config/name="MIDI Piano Demo"
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config/tags=PackedStringArray("audio", "demo", "official")
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run/main_scene="res://piano.tscn"
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config/features=PackedStringArray("4.2")
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config/features=PackedStringArray("4.3")
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config/icon="res://icon.webp"
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[debug]
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@@ -126,8 +126,7 @@ func undo_stroke() -> void:
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# Figure out how many elements/brushes we've added in the last stroke.
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var elements_to_remove := brush_data_list.size() - undo_element_list_num
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# Remove all of the elements we've added this in the last stroke.
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#warning-ignore:unused_variable
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for elment_num in elements_to_remove:
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for _elment_num in elements_to_remove:
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brush_data_list.pop_back()
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# Now that we've undone a stoke, we cannot undo again until another stoke is added.
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@@ -3,7 +3,7 @@
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# https://github.com/godotengine/godot-proposals/issues/279
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# Basis25D structure for performing 2.5D transform math.
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# Note: All code assumes that Y is UP in 3D, and DOWN in 2D.
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# NOTE: All code assumes that Y is UP in 3D, and DOWN in 2D.
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# Meaning, a top-down view has a Y axis component of (0, 0), with a Z axis component of (0, 1).
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# For a front side view, Y is (0, -1) and Z is (0, 0).
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||||
# Remember that Godot's 2D mode has the Y axis pointing DOWN on the screen.
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@@ -5,7 +5,7 @@
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@tool
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@icon("res://addons/node25d/icons/y_sort_25d_icon.png")
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class_name YSort25D
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extends Node # NOTE: NOT Node2D, Node25D, or Node2D
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extends Node # NOTE: NOT Node2D or Node25D.
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||||
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# Whether or not to automatically call sort() in _process().
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||||
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@@ -88,7 +88,8 @@ func _sprite_basis() -> void:
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||||
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||||
# This method returns a bool but if true it also outputs to the direction variable.
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||||
func _check_movement() -> bool:
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# Gather player input and store movement to these int variables. Note: These indeed have to be integers.
|
||||
# Gather player input and store movement to these int variables.
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||||
# NOTE: These indeed have to be integers.
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||||
var x := 0
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||||
var z := 0
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||||
|
||||
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||||
@@ -14,7 +14,7 @@ config/name="Joypads"
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||||
config/description="A tool for testing joypad input."
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config/tags=PackedStringArray("demo", "gui", "input", "official")
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||||
run/main_scene="res://joypads.tscn"
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||||
config/features=PackedStringArray("4.2")
|
||||
config/features=PackedStringArray("4.3")
|
||||
run/low_processor_mode=true
|
||||
config/icon="res://icon.webp"
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ func _input(event: InputEvent) -> void:
|
||||
return
|
||||
|
||||
# Ignore events not related to gamepads.
|
||||
if not (event is InputEventJoypadButton or event is InputEventJoypadMotion):
|
||||
if event is not InputEventJoypadButton and event is not InputEventJoypadMotion:
|
||||
return
|
||||
|
||||
# Ignore devices other than the one being remapped. Handles accidental input and analog drift.
|
||||
|
||||
@@ -16,7 +16,7 @@ func explode() -> void:
|
||||
var query := PhysicsRayQueryParameters2D.create(position, p.position)
|
||||
query.hit_from_inside = true
|
||||
var result: Dictionary = world_state.intersect_ray(query)
|
||||
if not result.collider is TileMap:
|
||||
if result.collider is not TileMap:
|
||||
# Exploded can only be called by the authority, but will also be called locally.
|
||||
p.exploded.rpc(from_player)
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/montserrat.otf-0d875bde8933edfaf65407b0d9da84
|
||||
Rendering=null
|
||||
antialiasing=1
|
||||
generate_mipmaps=false
|
||||
disable_embedded_bitmaps=true
|
||||
multichannel_signed_distance_field=false
|
||||
msdf_pixel_range=8
|
||||
msdf_size=48
|
||||
|
||||
@@ -16,7 +16,7 @@ One of the players should press \"Host\", while the other
|
||||
should type in his address and press \"Play\"."
|
||||
config/tags=PackedStringArray("2d", "demo", "network", "official")
|
||||
run/main_scene="res://lobby.tscn"
|
||||
config/features=PackedStringArray("4.2")
|
||||
config/features=PackedStringArray("4.3")
|
||||
config/icon="res://icon.webp"
|
||||
|
||||
[autoload]
|
||||
@@ -36,39 +36,39 @@ window/stretch/aspect="expand"
|
||||
|
||||
move_down={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_left={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":113,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":113,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_right={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_up={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
set_bomb={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
|
||||
|
||||
@@ -42,7 +42,7 @@ func _on_left_hand_button_pressed(action_name):
|
||||
_do_tween_energy()
|
||||
|
||||
# And make us feel it.
|
||||
# Note: frequence == 0.0 => XR runtime chooses optimal frequency for a given controller.
|
||||
# NOTE: `frequence == 0.0` => XR runtime chooses optimal frequency for a given controller.
|
||||
active_hand.trigger_haptic_pulse("haptic", 0.0, 1.0, 0.5, 0.0)
|
||||
|
||||
|
||||
@@ -60,5 +60,5 @@ func _on_right_hand_button_pressed(action_name):
|
||||
_do_tween_energy()
|
||||
|
||||
# And make us feel it.
|
||||
# Note: frequence == 0.0 => XR runtime chooses optimal frequency for a given controller.
|
||||
# NOTE: `frequence == 0.0` => XR runtime chooses optimal frequency for a given controller.
|
||||
active_hand.trigger_haptic_pulse("haptic", 0.0, 1.0, 0.5, 0.0)
|
||||
|
||||
Reference in New Issue
Block a user