mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-04 15:00:09 +01:00
Fix C# project files for Dodge the Creeps
This commit is contained in:
@@ -1,62 +1,63 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{0D99C680-A41E-4286-9B12-57CCAEA6DA97}</ProjectGuid>
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<OutputType>Library</OutputType>
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<OutputPath>.mono/temp/bin/$(Configuration)</OutputPath>
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<RootNamespace>DodgetheCreepsC</RootNamespace>
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<AssemblyName>Dodge the Creeps C#</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<BaseIntermediateOutputPath>.mono/temp/obj</BaseIntermediateOutputPath>
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<IntermediateOutputPath>$(BaseIntermediateOutputPath)/$(Configuration)</IntermediateOutputPath>
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<ApiConfiguration Condition=" '$(Configuration)' != 'Release' ">Debug</ApiConfiguration>
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<ApiConfiguration Condition=" '$(Configuration)' == 'Release' ">Release</ApiConfiguration>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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<Optimize>false</Optimize>
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<DefineConstants>$(GodotDefineConstants);GODOT;DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>portable</DebugType>
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<Optimize>true</Optimize>
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<DefineConstants>$(GodotDefineConstants);GODOT;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Tools|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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<Optimize>false</Optimize>
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<DefineConstants>$(GodotDefineConstants);GODOT;DEBUG;TOOLS;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="GodotSharp">
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<Private>False</Private>
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<HintPath>$(ProjectDir)/.mono/assemblies/$(ApiConfiguration)/GodotSharp.dll</HintPath>
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</Reference>
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<Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Tools' ">
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<Private>False</Private>
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<HintPath>$(ProjectDir)/.mono/assemblies/$(ApiConfiguration)/GodotSharpEditor.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="HUD.cs" />
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<Compile Include="Main.cs" />
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<Compile Include="Mob.cs" />
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<Compile Include="Player.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Tools</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{75CB0382-CCCC-4A4D-ABF0-C6CD04D9F832}</ProjectGuid>
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<OutputType>Library</OutputType>
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<OutputPath>.mono\temp\bin\$(Configuration)</OutputPath>
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<RootNamespace>DodgetheCreepswithC</RootNamespace>
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<AssemblyName>Dodge the Creeps with C#</AssemblyName>
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<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
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<GodotProjectGeneratorVersion>1.0.7374.16792</GodotProjectGeneratorVersion>
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<BaseIntermediateOutputPath>.mono\temp\obj</BaseIntermediateOutputPath>
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<IntermediateOutputPath>$(BaseIntermediateOutputPath)\$(Configuration)</IntermediateOutputPath>
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<ApiConfiguration Condition=" '$(Configuration)' != 'Release' ">Debug</ApiConfiguration>
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<ApiConfiguration Condition=" '$(Configuration)' == 'Release' ">Release</ApiConfiguration>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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<Optimize>false</Optimize>
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<DefineConstants>$(GodotDefineConstants);GODOT;DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>portable</DebugType>
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<Optimize>true</Optimize>
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<DefineConstants>$(GodotDefineConstants);GODOT;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Tools|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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<Optimize>false</Optimize>
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<DefineConstants>$(GodotDefineConstants);GODOT;DEBUG;TOOLS;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="GodotSharp">
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<HintPath>$(ProjectDir)\.mono\assemblies\$(ApiConfiguration)\GodotSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Tools' ">
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<HintPath>$(ProjectDir)\.mono\assemblies\$(ApiConfiguration)\GodotSharpEditor.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="HUD.cs" />
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<Compile Include="Main.cs" />
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<Compile Include="Mob.cs" />
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<Compile Include="Player.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project>
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@@ -1,6 +1,6 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dodge the Creeps C#", "Dodge the Creeps C#.csproj", "{0D99C680-A41E-4286-9B12-57CCAEA6DA97}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dodge the Creeps with C#", "Dodge the Creeps with C#.csproj", "{75CB0382-CCCC-4A4D-ABF0-C6CD04D9F832}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@@ -9,11 +9,11 @@ Global
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Tools|Any CPU = Tools|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{0D99C680-A41E-4286-9B12-57CCAEA6DA97}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0D99C680-A41E-4286-9B12-57CCAEA6DA97}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0D99C680-A41E-4286-9B12-57CCAEA6DA97}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0D99C680-A41E-4286-9B12-57CCAEA6DA97}.Release|Any CPU.Build.0 = Release|Any CPU
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{0D99C680-A41E-4286-9B12-57CCAEA6DA97}.Tools|Any CPU.ActiveCfg = Tools|Any CPU
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{0D99C680-A41E-4286-9B12-57CCAEA6DA97}.Tools|Any CPU.Build.0 = Tools|Any CPU
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{75CB0382-CCCC-4A4D-ABF0-C6CD04D9F832}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{75CB0382-CCCC-4A4D-ABF0-C6CD04D9F832}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{75CB0382-CCCC-4A4D-ABF0-C6CD04D9F832}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{75CB0382-CCCC-4A4D-ABF0-C6CD04D9F832}.Release|Any CPU.Build.0 = Release|Any CPU
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{75CB0382-CCCC-4A4D-ABF0-C6CD04D9F832}.Tools|Any CPU.ActiveCfg = Tools|Any CPU
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{75CB0382-CCCC-4A4D-ABF0-C6CD04D9F832}.Tools|Any CPU.Build.0 = Tools|Any CPU
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EndGlobalSection
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EndGlobal
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@@ -3,7 +3,7 @@ using System.Reflection;
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// Information about this assembly is defined by the following attributes.
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// Change them to the values specific to your project.
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[assembly: AssemblyTitle("Dodge the Creeps C#")]
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[assembly: AssemblyTitle("Dodge the Creeps with C#")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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