Link to the asset library from the README of each demo

This commit is contained in:
Aaron Franke
2020-09-10 15:13:31 -04:00
parent f74f7c52b6
commit d4bf89d364
72 changed files with 217 additions and 78 deletions

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@@ -5,3 +5,5 @@ This demo shows how to use autoloads to change between scenes.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/529

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@@ -8,6 +8,8 @@ Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/530
## Screenshots
![Screenshot](screenshots/paintings.png)

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@@ -7,6 +7,8 @@ Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/582
## How does it work?
[Official documentation - Using multiple threads](http://docs.godotengine.org/en/3.2/tutorials/io/background_loading.html#using-multiple-threads)

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@@ -5,3 +5,5 @@ This uses functions in SceneTree to switch between two scenes.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/531

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@@ -6,6 +6,8 @@ Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/144
## Screenshots
![Screenshot](screenshots/load_in_thread.png)