Link to the asset library from the README of each demo

This commit is contained in:
Aaron Franke
2020-09-10 15:13:31 -04:00
parent f74f7c52b6
commit d4bf89d364
72 changed files with 217 additions and 78 deletions

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Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/129
## How does it work?
The Pong game is rendered to a custom

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@@ -6,6 +6,8 @@ Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/128
## How does it work?
The 3D robot is rendered to a custom

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Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/586
## Screenshots
![Screenshot](screenshots/high.png)

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Note: An HTML5 export is testable
[here](https://benjaminnavarro.github.io/godot_dynamic_split_screen/index.html).
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/541
## Details
A dynamic split screen system displays a single screen when

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Renderer: GLES 3
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/127
## Screenshots
![Screenshot](screenshots/gui.png)

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@@ -6,6 +6,8 @@ Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/130
## Screenshots
![Screenshot](screenshots/capture.png)