diff --git a/visual_script/circle_pop/Main.vs b/visual_script/circle_pop/Main.vs index 49542df6..3934deaa 100644 Binary files a/visual_script/circle_pop/Main.vs and b/visual_script/circle_pop/Main.vs differ diff --git a/visual_script/circle_pop/README.md b/visual_script/circle_pop/README.md new file mode 100644 index 00000000..c1bbbf47 --- /dev/null +++ b/visual_script/circle_pop/README.md @@ -0,0 +1,13 @@ +# Circle Pop + +Demo of a simple game using visual script. +You must click the circles to "pop" them in +order to stop their invasion of the screen. + +Language: [VisualScript](https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html) + +Renderer: GLES 2 + +## Screenshots + +![Screenshot](screenshots/circle.png) diff --git a/visual_script/circle_pop/screenshots/.gdignore b/visual_script/circle_pop/screenshots/.gdignore new file mode 100644 index 00000000..e69de29b diff --git a/visual_script/circle_pop/screenshots/circle.png b/visual_script/circle_pop/screenshots/circle.png new file mode 100644 index 00000000..9d50ca9e Binary files /dev/null and b/visual_script/circle_pop/screenshots/circle.png differ diff --git a/visual_script/circle_pop/screenshots/script.png b/visual_script/circle_pop/screenshots/script.png new file mode 100644 index 00000000..430910c7 Binary files /dev/null and b/visual_script/circle_pop/screenshots/script.png differ