From db8ac0422d91725eb534c43a208d1f6b4a6b58ba Mon Sep 17 00:00:00 2001 From: Satoshi Disciple Date: Mon, 16 Oct 2023 22:53:00 -0300 Subject: [PATCH] make websocket pool every time --- networking/webrtc_signaling/client/ws_webrtc_client.gd | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/networking/webrtc_signaling/client/ws_webrtc_client.gd b/networking/webrtc_signaling/client/ws_webrtc_client.gd index 35726830..e0e8dbf6 100644 --- a/networking/webrtc_signaling/client/ws_webrtc_client.gd +++ b/networking/webrtc_signaling/client/ws_webrtc_client.gd @@ -9,6 +9,7 @@ enum Message {JOIN, ID, PEER_CONNECT, PEER_DISCONNECT, OFFER, ANSWER, CANDIDATE, var ws: WebSocketPeer = WebSocketPeer.new() var code = 1000 var reason = "Unknown" +var old_state = WebSocketPeer.STATE_CLOSED signal lobby_joined(lobby) signal connected(id, use_mesh) @@ -33,9 +34,6 @@ func close(): func _process(delta): - var old_state: int = ws.get_ready_state() - if old_state == WebSocketPeer.STATE_CLOSED: - return ws.poll() var state = ws.get_ready_state() if state != old_state and state == WebSocketPeer.STATE_OPEN and autojoin: @@ -43,10 +41,11 @@ func _process(delta): while state == WebSocketPeer.STATE_OPEN and ws.get_available_packet_count(): if not _parse_msg(): print("Error parsing message from server.") - if state == WebSocketPeer.STATE_CLOSED: + if state != old_state and state == WebSocketPeer.STATE_CLOSED: code = ws.get_close_code() reason = ws.get_close_reason() disconnected.emit() + old_state = state func _parse_msg():