mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-04 23:10:08 +01:00
Redid the particles 2D demo, staying as close as possible to the Godot 2 version
This commit is contained in:
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@@ -18,9 +18,9 @@ compress/mode=0
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|||||||
compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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||||||
compress/hdr_mode=0
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compress/hdr_mode=0
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||||||
compress/normal_map=0
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compress/normal_map=0
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||||||
flags/repeat=0
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flags/repeat=true
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||||||
flags/filter=true
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flags/filter=true
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||||||
flags/mipmaps=false
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flags/mipmaps=true
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||||||
flags/anisotropic=false
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flags/anisotropic=false
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||||||
flags/srgb=2
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flags/srgb=2
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||||||
process/fix_alpha_border=true
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process/fix_alpha_border=true
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||||||
@@ -28,5 +28,5 @@ process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/HDR_as_SRGB=false
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||||||
stream=false
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stream=false
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||||||
size_limit=0
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size_limit=0
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||||||
detect_3d=true
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detect_3d=false
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||||||
svg/scale=1.0
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svg/scale=1.0
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|||||||
@@ -1,6 +1,11 @@
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[gd_scene load_steps=8 format=2]
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[gd_scene load_steps=38 format=2]
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||||||
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[ext_resource path="res://fire_particle.png" type="Texture" id=1]
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[ext_resource path="res://fire_particle.png" type="Texture" id=1]
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[ext_resource path="res://smoke_particle.png" type="Texture" id=2]
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||||||
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[ext_resource path="res://spark_particle2.png" type="Texture" id=3]
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||||||
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[ext_resource path="res://point_texture_emit.tres" type="Texture" id=4]
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||||||
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[ext_resource path="res://point_texture_image_outline.tres" type="Image" id=5]
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||||||
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[ext_resource path="res://point_normal_texture_image_outline.tres" type="Image" id=6]
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||||||
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||||||
[sub_resource type="CanvasItemMaterial" id=1]
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[sub_resource type="CanvasItemMaterial" id=1]
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||||||
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||||||
@@ -8,22 +13,24 @@ render_priority = 0
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|||||||
blend_mode = 1
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blend_mode = 1
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||||||
light_mode = 0
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light_mode = 0
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||||||
|
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||||||
[sub_resource type="Gradient" id=2]
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[sub_resource type="Curve" id=2]
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||||||
|
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||||||
offsets = PoolRealArray( 0, 0.0564972, 1 )
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min_value = -360.0
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||||||
colors = PoolColorArray( 0.916667, 0.92502, 1, 0, 0.920904, 0.466667, 0, 0.841686, 1, 0.541647, 0.283333, 0 )
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max_value = 360.0
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||||||
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bake_resolution = 100
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||||||
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_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 85.0781 ), 0.0, 0.0, 0, 0 ]
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||||||
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||||||
[sub_resource type="GradientTexture" id=3]
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[sub_resource type="CurveTexture" id=3]
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||||||
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gradient = SubResource( 2 )
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width = 2048
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width = 2048
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curve = SubResource( 2 )
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[sub_resource type="Curve" id=4]
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[sub_resource type="Curve" id=4]
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||||||
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min_value = 0.0
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min_value = 0.0
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||||||
max_value = 1.0
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max_value = 1.0
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||||||
bake_resolution = 100
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bake_resolution = 100
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||||||
_data = [ ]
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_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.295898 ), 0.0, 0.0, 0, 0 ]
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||||||
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||||||
[sub_resource type="CurveTexture" id=5]
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[sub_resource type="CurveTexture" id=5]
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||||||
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@@ -35,21 +42,275 @@ curve = SubResource( 4 )
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render_priority = 0
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render_priority = 0
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||||||
trail_divisor = 1
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trail_divisor = 1
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||||||
emission_shape = 1
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emission_shape = 1
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||||||
emission_sphere_radius = 20.0
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emission_sphere_radius = 8.0
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||||||
flag_align_y = false
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flag_align_y = false
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||||||
flag_rotate_y = false
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flag_rotate_y = false
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||||||
flag_disable_z = true
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flag_disable_z = true
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||||||
spread = 0.0
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spread = 45.0
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||||||
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flatness = 0.0
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||||||
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gravity = Vector3( 0, -26, 0 )
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||||||
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initial_velocity = 0.0
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||||||
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initial_velocity_random = 0.0
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||||||
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angular_velocity = 0.0
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||||||
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angular_velocity_random = 0.0
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||||||
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angular_velocity_curve = SubResource( 3 )
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||||||
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orbit_velocity = 0.0
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||||||
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orbit_velocity_random = 0.0
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||||||
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linear_accel = 50.0
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||||||
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linear_accel_random = 1.0
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||||||
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radial_accel = 0.0
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||||||
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radial_accel_random = 0.0
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||||||
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tangential_accel = 0.0
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||||||
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tangential_accel_random = 0.0
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||||||
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damping = 2.0
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||||||
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damping_random = 0.0
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||||||
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angle = 0.0
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||||||
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angle_random = 0.0
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||||||
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scale = 0.8
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||||||
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scale_random = 0.3
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||||||
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scale_curve = SubResource( 5 )
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||||||
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color = Color( 0.859375, 0.180278, 0.0469971, 1 )
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||||||
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hue_variation = 0.0
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||||||
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hue_variation_random = 0.0
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||||||
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anim_speed = 0.0
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||||||
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anim_speed_random = 0.0
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||||||
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anim_offset = 0.0
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||||||
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anim_offset_random = 0.0
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||||||
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anim_loop = false
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||||||
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_sections_unfolded = [ "Color" ]
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||||||
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[sub_resource type="Gradient" id=7]
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||||||
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||||||
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offsets = PoolRealArray( 0, 1 )
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||||||
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colors = PoolColorArray( 1, 1, 1, 0.806627, 1, 1, 1, 0 )
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||||||
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||||||
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[sub_resource type="GradientTexture" id=8]
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||||||
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gradient = SubResource( 7 )
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width = 2048
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[sub_resource type="ParticlesMaterial" id=9]
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||||||
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render_priority = 0
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||||||
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trail_divisor = 1
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||||||
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emission_shape = 1
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||||||
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emission_sphere_radius = 30.0
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||||||
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flag_align_y = false
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||||||
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flag_rotate_y = false
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||||||
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flag_disable_z = true
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||||||
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spread = 45.0
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||||||
flatness = 0.0
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flatness = 0.0
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||||||
gravity = Vector3( 0, 0, 0 )
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gravity = Vector3( 0, 0, 0 )
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||||||
initial_velocity = 109.87
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initial_velocity = 1.0
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||||||
initial_velocity_random = 0.0
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initial_velocity_random = 0.0
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||||||
angular_velocity = 158.27
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angular_velocity = 20.0
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||||||
angular_velocity_random = 1.0
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angular_velocity_random = 1.0
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||||||
orbit_velocity = 0.0
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orbit_velocity = 0.0
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||||||
orbit_velocity_random = 0.0
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orbit_velocity_random = 0.0
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||||||
linear_accel = 0.0
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linear_accel = 0.0
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||||||
linear_accel_random = 0.0
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linear_accel_random = 0.0
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||||||
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radial_accel = 50.0
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||||||
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radial_accel_random = 0.0
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||||||
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tangential_accel = 0.0
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||||||
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tangential_accel_random = 0.0
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||||||
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damping = 20.0
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||||||
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damping_random = 0.2
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||||||
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angle = 360.0
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||||||
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angle_random = 1.0
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||||||
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scale = 1.0
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||||||
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scale_random = 0.0
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||||||
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color_ramp = SubResource( 8 )
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||||||
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hue_variation = 0.0
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||||||
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hue_variation_random = 0.0
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||||||
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anim_speed = 0.0
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||||||
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anim_speed_random = 0.0
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||||||
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anim_offset = 0.0
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||||||
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anim_offset_random = 0.0
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||||||
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anim_loop = false
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||||||
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||||||
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[sub_resource type="CanvasItemMaterial" id=10]
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||||||
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||||||
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render_priority = 0
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||||||
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blend_mode = 1
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||||||
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light_mode = 0
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||||||
|
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||||||
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[sub_resource type="Gradient" id=11]
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||||||
|
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||||||
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offsets = PoolRealArray( 0, 0.0769231, 0.16568, 0.266272, 0.378698, 0.491124, 0.609467, 0.704142, 0.804734, 0.911243, 1 )
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||||||
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colors = PoolColorArray( 1, 1, 1, 1, 1, 0.152961, 0, 1, 1, 0.726562, 0, 1, 0.78125, 1, 0, 1, 0.289062, 1, 0, 1, 0, 1, 0.472656, 1, 0, 1, 0.835938, 1, 0, 0.71875, 1, 1, 0.21875, 0, 1, 1, 1, 0, 0.773438, 1, 1, 1, 1, 1 )
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||||||
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||||||
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[sub_resource type="GradientTexture" id=12]
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||||||
|
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||||||
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gradient = SubResource( 11 )
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||||||
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width = 2048
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||||||
|
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||||||
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[sub_resource type="Curve" id=13]
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||||||
|
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||||||
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min_value = 0.0
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||||||
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max_value = 1.0
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||||||
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bake_resolution = 100
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||||||
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_data = [ Vector2( 0, 0.510742 ), 0.0, 0.0, 0, 0, Vector2( 1, 1 ), 0.0, 0.0, 0, 0 ]
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||||||
|
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||||||
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[sub_resource type="CurveTexture" id=14]
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||||||
|
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||||||
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width = 2048
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||||||
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curve = SubResource( 13 )
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||||||
|
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||||||
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[sub_resource type="Curve" id=15]
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||||||
|
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||||||
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min_value = 0.0
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||||||
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max_value = 1.0
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||||||
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bake_resolution = 100
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||||||
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_data = [ Vector2( 0, 0.961914 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
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||||||
|
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||||||
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[sub_resource type="CurveTexture" id=16]
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||||||
|
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||||||
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width = 2048
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||||||
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curve = SubResource( 15 )
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||||||
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||||||
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[sub_resource type="ParticlesMaterial" id=17]
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||||||
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||||||
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render_priority = 0
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||||||
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trail_divisor = 32
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||||||
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trail_size_modifier = SubResource( 16 )
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||||||
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emission_shape = 1
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||||||
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emission_sphere_radius = 4.0
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||||||
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flag_align_y = false
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||||||
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flag_rotate_y = false
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||||||
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flag_disable_z = true
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||||||
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spread = 45.0
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||||||
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flatness = 0.0
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||||||
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gravity = Vector3( 0, 0, 0 )
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||||||
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initial_velocity = 1.0
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||||||
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initial_velocity_random = 0.0
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||||||
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angular_velocity = 100.0
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||||||
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angular_velocity_random = 0.0
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||||||
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orbit_velocity = 0.0
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||||||
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orbit_velocity_random = 0.0
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||||||
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linear_accel = 0.0
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||||||
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linear_accel_random = 0.0
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||||||
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radial_accel = 0.0
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||||||
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radial_accel_random = 0.0
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||||||
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tangential_accel = 100.0
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||||||
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tangential_accel_random = 0.0
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||||||
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damping = 0.0
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||||||
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damping_random = 0.0
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||||||
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angle = 360.0
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||||||
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angle_random = 1.0
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||||||
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scale = 3.0
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||||||
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scale_random = 0.0
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||||||
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scale_curve = SubResource( 14 )
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||||||
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color_ramp = SubResource( 12 )
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||||||
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hue_variation = 1.0
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||||||
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hue_variation_random = 1.0
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||||||
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anim_speed = 0.0
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||||||
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anim_speed_random = 0.0
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||||||
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anim_offset = 0.0
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||||||
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anim_offset_random = 0.0
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||||||
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anim_loop = false
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||||||
|
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||||||
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[sub_resource type="CanvasItemMaterial" id=18]
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||||||
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||||||
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render_priority = 0
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||||||
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blend_mode = 1
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||||||
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light_mode = 0
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||||||
|
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||||||
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[sub_resource type="Gradient" id=19]
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||||||
|
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||||||
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offsets = PoolRealArray( 0, 0.171598, 0.301775, 0.390533, 1 )
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||||||
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colors = PoolColorArray( 1, 0.63501, 0.28125, 1, 1, 0.398438, 0, 1, 0.679688, 0.277451, 0.169922, 0.232039, 0.515625, 0.362454, 0.199402, 0.0784314, 1, 1, 1, 0.0839033 )
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||||||
|
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||||||
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[sub_resource type="GradientTexture" id=20]
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||||||
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||||||
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gradient = SubResource( 19 )
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||||||
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width = 2048
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||||||
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||||||
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[sub_resource type="Curve" id=21]
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||||||
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min_value = 0.0
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||||||
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max_value = 50.0
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||||||
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bake_resolution = 100
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||||||
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_data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.0180711, 0 ), 74.6314, 74.6314, 0, 0, Vector2( 0.0392147, 40.9884 ), 0.0, 0.0, 0, 0, Vector2( 1, 50 ), 0.0, 0.0, 0, 0 ]
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||||||
|
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||||||
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[sub_resource type="CurveTexture" id=22]
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||||||
|
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||||||
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width = 2048
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||||||
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curve = SubResource( 21 )
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||||||
|
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||||||
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[sub_resource type="Curve" id=23]
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||||||
|
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||||||
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min_value = 0.0
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||||||
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max_value = 2.0
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||||||
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bake_resolution = 100
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||||||
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_data = [ Vector2( 0, 0 ), 0.0, 1.78215, 0, 0, Vector2( 0.282731, 1.17848 ), -1.56917, 21.2492, 0, 0, Vector2( 0.311895, 2 ), 1.46231, 0.0, 0, 0, Vector2( 1, 2 ), 0.0, 0.0, 0, 0 ]
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||||||
|
|
||||||
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[sub_resource type="CurveTexture" id=24]
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||||||
|
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||||||
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width = 2048
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||||||
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curve = SubResource( 23 )
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||||||
|
|
||||||
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[sub_resource type="ParticlesMaterial" id=25]
|
||||||
|
|
||||||
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render_priority = 0
|
||||||
|
trail_divisor = 1
|
||||||
|
emission_shape = 2
|
||||||
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emission_box_extents = Vector3( 10, 10, 40 )
|
||||||
|
flag_align_y = false
|
||||||
|
flag_rotate_y = true
|
||||||
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flag_disable_z = true
|
||||||
|
spread = 45.0
|
||||||
|
flatness = 0.0
|
||||||
|
gravity = Vector3( 0, 0, 0 )
|
||||||
|
initial_velocity = 1.0
|
||||||
|
initial_velocity_random = 0.0
|
||||||
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angular_velocity = 26.0
|
||||||
|
angular_velocity_random = 0.0
|
||||||
|
orbit_velocity = 0.0
|
||||||
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orbit_velocity_random = 0.0
|
||||||
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linear_accel = 0.0
|
||||||
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linear_accel_random = 0.0
|
||||||
|
radial_accel = 1.0
|
||||||
|
radial_accel_random = 0.3
|
||||||
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radial_accel_curve = SubResource( 22 )
|
||||||
|
tangential_accel = 0.0
|
||||||
|
tangential_accel_random = 0.0
|
||||||
|
damping = 10.0
|
||||||
|
damping_random = 0.0
|
||||||
|
angle = 0.0
|
||||||
|
angle_random = 0.0
|
||||||
|
scale = 1.0
|
||||||
|
scale_random = 0.0
|
||||||
|
scale_curve = SubResource( 24 )
|
||||||
|
color_ramp = SubResource( 20 )
|
||||||
|
hue_variation = 0.0
|
||||||
|
hue_variation_random = 0.0
|
||||||
|
anim_speed = 0.0
|
||||||
|
anim_speed_random = 0.0
|
||||||
|
anim_offset = 0.0
|
||||||
|
anim_offset_random = 0.0
|
||||||
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anim_loop = false
|
||||||
|
|
||||||
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[sub_resource type="ParticlesMaterial" id=28]
|
||||||
|
|
||||||
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render_priority = 0
|
||||||
|
trail_divisor = 1
|
||||||
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emission_shape = 3
|
||||||
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emission_point_texture = ExtResource( 4 )
|
||||||
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emission_point_count = 10554
|
||||||
|
flag_align_y = false
|
||||||
|
flag_rotate_y = false
|
||||||
|
flag_disable_z = true
|
||||||
|
spread = 45.0
|
||||||
|
flatness = 0.0
|
||||||
|
gravity = Vector3( 0, 0, 0 )
|
||||||
|
initial_velocity = 1.0
|
||||||
|
initial_velocity_random = 0.0
|
||||||
|
angular_velocity = 1.47136e-43
|
||||||
|
angular_velocity_random = 0.0
|
||||||
|
orbit_velocity = 0.0
|
||||||
|
orbit_velocity_random = 0.0
|
||||||
|
linear_accel = 0.0
|
||||||
|
linear_accel_random = 0.0
|
||||||
radial_accel = 0.0
|
radial_accel = 0.0
|
||||||
radial_accel_random = 0.0
|
radial_accel_random = 0.0
|
||||||
tangential_accel = 0.0
|
tangential_accel = 0.0
|
||||||
@@ -58,10 +319,9 @@ damping = 0.0
|
|||||||
damping_random = 0.0
|
damping_random = 0.0
|
||||||
angle = 0.0
|
angle = 0.0
|
||||||
angle_random = 0.0
|
angle_random = 0.0
|
||||||
scale = 1.0
|
scale = 0.5
|
||||||
scale_random = 0.0
|
scale_random = 1.0
|
||||||
scale_curve = SubResource( 5 )
|
color = Color( 1, 0.550781, 0.550781, 1 )
|
||||||
color_ramp = SubResource( 3 )
|
|
||||||
hue_variation = 0.0
|
hue_variation = 0.0
|
||||||
hue_variation_random = 0.0
|
hue_variation_random = 0.0
|
||||||
anim_speed = 0.0
|
anim_speed = 0.0
|
||||||
@@ -69,19 +329,219 @@ anim_speed_random = 0.0
|
|||||||
anim_offset = 0.0
|
anim_offset = 0.0
|
||||||
anim_offset_random = 0.0
|
anim_offset_random = 0.0
|
||||||
anim_loop = false
|
anim_loop = false
|
||||||
_sections_unfolded = [ "Angular Velocity", "Color", "Emission Shape", "Gravity", "Initial Velocity", "Scale", "Spread" ]
|
_sections_unfolded = [ "Emission Shape" ]
|
||||||
|
|
||||||
[node name="Node" type="Node"]
|
[sub_resource type="ImageTexture" id=52]
|
||||||
|
|
||||||
[node name="Fire" type="Particles2D" parent="."]
|
flags = 0
|
||||||
|
image = ExtResource( 5 )
|
||||||
|
size = Vector2( 2048, 1 )
|
||||||
|
storage = 0
|
||||||
|
lossy_quality = 0.7
|
||||||
|
|
||||||
|
[sub_resource type="ParticlesMaterial" id=31]
|
||||||
|
|
||||||
|
render_priority = 0
|
||||||
|
trail_divisor = 1
|
||||||
|
emission_shape = 3
|
||||||
|
emission_point_texture = SubResource( 52 )
|
||||||
|
emission_point_count = 1288
|
||||||
|
flag_align_y = false
|
||||||
|
flag_rotate_y = false
|
||||||
|
flag_disable_z = true
|
||||||
|
spread = 45.0
|
||||||
|
flatness = 0.0
|
||||||
|
gravity = Vector3( 0, 0, 0 )
|
||||||
|
initial_velocity = 1.0
|
||||||
|
initial_velocity_random = 0.0
|
||||||
|
angular_velocity = 1.47136e-43
|
||||||
|
angular_velocity_random = 0.0
|
||||||
|
orbit_velocity = 0.0
|
||||||
|
orbit_velocity_random = 0.0
|
||||||
|
linear_accel = 0.0
|
||||||
|
linear_accel_random = 0.0
|
||||||
|
radial_accel = 0.0
|
||||||
|
radial_accel_random = 0.0
|
||||||
|
tangential_accel = 0.0
|
||||||
|
tangential_accel_random = 0.0
|
||||||
|
damping = 0.0
|
||||||
|
damping_random = 0.0
|
||||||
|
angle = 0.0
|
||||||
|
angle_random = 0.0
|
||||||
|
scale = 0.5
|
||||||
|
scale_random = 1.0
|
||||||
|
color = Color( 0.375, 0.692383, 1, 1 )
|
||||||
|
hue_variation = 0.0
|
||||||
|
hue_variation_random = 0.0
|
||||||
|
anim_speed = 0.0
|
||||||
|
anim_speed_random = 0.0
|
||||||
|
anim_offset = 0.0
|
||||||
|
anim_offset_random = 0.0
|
||||||
|
anim_loop = false
|
||||||
|
_sections_unfolded = [ "Emission Shape" ]
|
||||||
|
|
||||||
|
[sub_resource type="ImageTexture" id=54]
|
||||||
|
|
||||||
|
flags = 0
|
||||||
|
image = ExtResource( 6 )
|
||||||
|
size = Vector2( 2048, 1 )
|
||||||
|
storage = 0
|
||||||
|
lossy_quality = 0.7
|
||||||
|
|
||||||
|
[sub_resource type="ImageTexture" id=56]
|
||||||
|
|
||||||
|
flags = 0
|
||||||
|
image = ExtResource( 5 )
|
||||||
|
size = Vector2( 2048, 1 )
|
||||||
|
storage = 0
|
||||||
|
lossy_quality = 0.7
|
||||||
|
|
||||||
|
[sub_resource type="ParticlesMaterial" id=36]
|
||||||
|
|
||||||
|
render_priority = 0
|
||||||
|
trail_divisor = 1
|
||||||
|
emission_shape = 4
|
||||||
|
emission_point_texture = SubResource( 56 )
|
||||||
|
emission_normal_texture = SubResource( 54 )
|
||||||
|
emission_point_count = 1288
|
||||||
|
flag_align_y = false
|
||||||
|
flag_rotate_y = false
|
||||||
|
flag_disable_z = true
|
||||||
|
spread = 45.0
|
||||||
|
flatness = 0.0
|
||||||
|
gravity = Vector3( 0, 0, 0 )
|
||||||
|
initial_velocity = 20.0
|
||||||
|
initial_velocity_random = 0.0
|
||||||
|
angular_velocity = 1.47136e-43
|
||||||
|
angular_velocity_random = 0.0
|
||||||
|
orbit_velocity = 0.0
|
||||||
|
orbit_velocity_random = 0.0
|
||||||
|
linear_accel = 0.0
|
||||||
|
linear_accel_random = 0.0
|
||||||
|
radial_accel = 0.0
|
||||||
|
radial_accel_random = 0.0
|
||||||
|
tangential_accel = 0.0
|
||||||
|
tangential_accel_random = 0.0
|
||||||
|
damping = 0.0
|
||||||
|
damping_random = 0.0
|
||||||
|
angle = 0.0
|
||||||
|
angle_random = 0.0
|
||||||
|
scale = 0.5
|
||||||
|
scale_random = 1.0
|
||||||
|
color = Color( 0.214844, 1, 0.392731, 1 )
|
||||||
|
hue_variation = 0.0
|
||||||
|
hue_variation_random = 0.0
|
||||||
|
anim_speed = 0.0
|
||||||
|
anim_speed_random = 0.0
|
||||||
|
anim_offset = 0.0
|
||||||
|
anim_offset_random = 0.0
|
||||||
|
anim_loop = false
|
||||||
|
_sections_unfolded = [ "Emission Shape" ]
|
||||||
|
|
||||||
|
[node name="Node" type="Node" index="0"]
|
||||||
|
|
||||||
|
[node name="Fire" type="Particles2D" parent="." index="0"]
|
||||||
|
|
||||||
modulate = Color( 1, 1, 1, 0.801059 )
|
|
||||||
material = SubResource( 1 )
|
material = SubResource( 1 )
|
||||||
position = Vector2( 165.787, 527.801 )
|
position = Vector2( 122, 502 )
|
||||||
rotation = -1.5708
|
emitting = true
|
||||||
|
amount = 32
|
||||||
|
lifetime = 1.0
|
||||||
|
one_shot = false
|
||||||
|
preprocess = 0.1
|
||||||
|
speed_scale = 1.0
|
||||||
|
explosiveness = 0.0
|
||||||
|
randomness = 0.0
|
||||||
|
fixed_fps = 0
|
||||||
|
fract_delta = true
|
||||||
|
visibility_rect = Rect2( -100, -100, 200, 200 )
|
||||||
|
local_coords = true
|
||||||
|
draw_order = 0
|
||||||
|
process_material = SubResource( 6 )
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
normal_map = null
|
||||||
|
h_frames = 1
|
||||||
|
v_frames = 1
|
||||||
|
_sections_unfolded = [ "Material", "Process Material" ]
|
||||||
|
|
||||||
|
[node name="Smoke" type="Particles2D" parent="." index="1"]
|
||||||
|
|
||||||
|
position = Vector2( 362, 502 )
|
||||||
|
emitting = true
|
||||||
|
amount = 32
|
||||||
|
lifetime = 2.0
|
||||||
|
one_shot = false
|
||||||
|
preprocess = 0.1
|
||||||
|
speed_scale = 1.0
|
||||||
|
explosiveness = 0.0
|
||||||
|
randomness = 0.0
|
||||||
|
fixed_fps = 0
|
||||||
|
fract_delta = true
|
||||||
|
visibility_rect = Rect2( -100, -100, 200, 200 )
|
||||||
|
local_coords = true
|
||||||
|
draw_order = 0
|
||||||
|
process_material = SubResource( 9 )
|
||||||
|
texture = ExtResource( 2 )
|
||||||
|
normal_map = null
|
||||||
|
h_frames = 1
|
||||||
|
v_frames = 1
|
||||||
|
_sections_unfolded = [ "Material" ]
|
||||||
|
|
||||||
|
[node name="Magic" type="Particles2D" parent="." index="2"]
|
||||||
|
|
||||||
|
material = SubResource( 10 )
|
||||||
|
position = Vector2( 620, 440 )
|
||||||
|
emitting = true
|
||||||
|
amount = 64
|
||||||
|
lifetime = 2.0
|
||||||
|
one_shot = false
|
||||||
|
preprocess = 0.1
|
||||||
|
speed_scale = 1.0
|
||||||
|
explosiveness = 0.0
|
||||||
|
randomness = 1.0
|
||||||
|
fixed_fps = 0
|
||||||
|
fract_delta = true
|
||||||
|
visibility_rect = Rect2( -100, -100, 200, 200 )
|
||||||
|
local_coords = true
|
||||||
|
draw_order = 0
|
||||||
|
process_material = SubResource( 17 )
|
||||||
|
texture = ExtResource( 3 )
|
||||||
|
normal_map = null
|
||||||
|
h_frames = 1
|
||||||
|
v_frames = 1
|
||||||
|
_sections_unfolded = [ "Textures" ]
|
||||||
|
|
||||||
|
[node name="Explosion" type="Particles2D" parent="." index="3"]
|
||||||
|
|
||||||
|
material = SubResource( 18 )
|
||||||
|
position = Vector2( 613.467, 182.62 )
|
||||||
|
rotation = 3.13794
|
||||||
emitting = true
|
emitting = true
|
||||||
amount = 16
|
amount = 16
|
||||||
lifetime = 1.0
|
lifetime = 2.0
|
||||||
|
one_shot = false
|
||||||
|
preprocess = 0.0
|
||||||
|
speed_scale = 1.0
|
||||||
|
explosiveness = 1.0
|
||||||
|
randomness = 0.0
|
||||||
|
fixed_fps = 0
|
||||||
|
fract_delta = true
|
||||||
|
visibility_rect = Rect2( -100, -100, 200, 200 )
|
||||||
|
local_coords = true
|
||||||
|
draw_order = 0
|
||||||
|
process_material = SubResource( 25 )
|
||||||
|
texture = ExtResource( 2 )
|
||||||
|
normal_map = null
|
||||||
|
h_frames = 1
|
||||||
|
v_frames = 1
|
||||||
|
_sections_unfolded = [ "Textures" ]
|
||||||
|
|
||||||
|
[node name="Emit_Mask" type="Particles2D" parent="." index="4"]
|
||||||
|
|
||||||
|
position = Vector2( 42, -68 )
|
||||||
|
emitting = true
|
||||||
|
amount = 180
|
||||||
|
lifetime = 0.2
|
||||||
one_shot = false
|
one_shot = false
|
||||||
preprocess = 0.0
|
preprocess = 0.0
|
||||||
speed_scale = 1.0
|
speed_scale = 1.0
|
||||||
@@ -89,33 +549,60 @@ explosiveness = 0.0
|
|||||||
randomness = 0.0
|
randomness = 0.0
|
||||||
fixed_fps = 0
|
fixed_fps = 0
|
||||||
fract_delta = true
|
fract_delta = true
|
||||||
visibility_rect = Rect2( -100, -100, 200, 200 )
|
visibility_rect = Rect2( 26.0055, 90.0015, 199.176, 95.0445 )
|
||||||
local_coords = false
|
local_coords = true
|
||||||
draw_order = 1
|
draw_order = 0
|
||||||
process_material = SubResource( 6 )
|
process_material = SubResource( 28 )
|
||||||
texture = ExtResource( 1 )
|
texture = ExtResource( 3 )
|
||||||
normal_map = null
|
normal_map = null
|
||||||
h_frames = 1
|
h_frames = 1
|
||||||
v_frames = 1
|
v_frames = 1
|
||||||
_sections_unfolded = [ "Drawing", "Material", "Process Material", "Textures", "Transform", "Visibility" ]
|
_sections_unfolded = [ "Process Material", "Textures" ]
|
||||||
|
|
||||||
[node name="Smoke" type="Node2D" parent="."]
|
[node name="Outline_Mask" type="Particles2D" parent="." index="5"]
|
||||||
|
|
||||||
position = Vector2( 377.396, 543.147 )
|
position = Vector2( 42, 52 )
|
||||||
rotation = -3.08183
|
emitting = true
|
||||||
|
amount = 180
|
||||||
|
lifetime = 0.2
|
||||||
|
one_shot = false
|
||||||
|
preprocess = 0.0
|
||||||
|
speed_scale = 1.0
|
||||||
|
explosiveness = 0.0
|
||||||
|
randomness = 0.0
|
||||||
|
fixed_fps = 0
|
||||||
|
fract_delta = true
|
||||||
|
visibility_rect = Rect2( 26.0055, 90.0015, 199.176, 95.0445 )
|
||||||
|
local_coords = true
|
||||||
|
draw_order = 0
|
||||||
|
process_material = SubResource( 31 )
|
||||||
|
texture = ExtResource( 3 )
|
||||||
|
normal_map = null
|
||||||
|
h_frames = 1
|
||||||
|
v_frames = 1
|
||||||
|
_sections_unfolded = [ "Process Material", "Textures" ]
|
||||||
|
|
||||||
[node name="Magic" type="Node2D" parent="."]
|
[node name="Direction_Mask" type="Particles2D" parent="." index="6"]
|
||||||
|
|
||||||
position = Vector2( 593.848, 531.064 )
|
position = Vector2( 40, 180 )
|
||||||
|
emitting = true
|
||||||
[node name="Explosion" type="Node2D" parent="."]
|
amount = 180
|
||||||
|
lifetime = 0.2
|
||||||
show_behind_parent = true
|
one_shot = false
|
||||||
position = Vector2( 613.467, 182.62 )
|
preprocess = 0.0
|
||||||
rotation = 3.13794
|
speed_scale = 1.0
|
||||||
|
explosiveness = 0.0
|
||||||
[node name="Mask" type="Node2D" parent="."]
|
randomness = 0.0
|
||||||
|
fixed_fps = 0
|
||||||
position = Vector2( 192.975, 141.598 )
|
fract_delta = true
|
||||||
|
visibility_rect = Rect2( 26.0055, 90.0015, 199.176, 95.0445 )
|
||||||
|
local_coords = true
|
||||||
|
draw_order = 0
|
||||||
|
process_material = SubResource( 36 )
|
||||||
|
texture = ExtResource( 3 )
|
||||||
|
normal_map = null
|
||||||
|
h_frames = 1
|
||||||
|
v_frames = 1
|
||||||
|
_sections_unfolded = [ "Process Material", "Textures" ]
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
12
2d/particles/point_normal_texture_image_outline.tres
Normal file
12
2d/particles/point_normal_texture_image_outline.tres
Normal file
File diff suppressed because one or more lines are too long
20
2d/particles/point_texture_emit.tres
Normal file
20
2d/particles/point_texture_emit.tres
Normal file
File diff suppressed because one or more lines are too long
12
2d/particles/point_texture_image_outline.tres
Normal file
12
2d/particles/point_texture_image_outline.tres
Normal file
File diff suppressed because one or more lines are too long
@@ -19,7 +19,7 @@ compress/lossy_quality=0.7
|
|||||||
compress/hdr_mode=0
|
compress/hdr_mode=0
|
||||||
compress/normal_map=0
|
compress/normal_map=0
|
||||||
flags/repeat=0
|
flags/repeat=0
|
||||||
flags/filter=true
|
flags/filter=false
|
||||||
flags/mipmaps=false
|
flags/mipmaps=false
|
||||||
flags/anisotropic=false
|
flags/anisotropic=false
|
||||||
flags/srgb=2
|
flags/srgb=2
|
||||||
|
|||||||
Reference in New Issue
Block a user