From ed3461f7ab94b44aa849cbfc4f0cbb4378ed2090 Mon Sep 17 00:00:00 2001 From: TwistedTwigleg Date: Sat, 6 Jan 2018 17:53:35 -0500 Subject: [PATCH] Fix for input_mapping: Fixed bug when you push a key before you press a button. --- gui/input_mapping/controls.gd | 3 +++ 1 file changed, 3 insertions(+) diff --git a/gui/input_mapping/controls.gd b/gui/input_mapping/controls.gd index 3eb5b6f9..fc8314b6 100644 --- a/gui/input_mapping/controls.gd +++ b/gui/input_mapping/controls.gd @@ -99,3 +99,6 @@ func _ready(): var button = get_node("bindings").get_node(action).get_node("Button") button.text = OS.get_scancode_string(input_event.scancode) button.connect("pressed", self, "wait_for_input", [action]) + + # Do not start processing input until a button is pressed + set_process_input(false)