Add Mono C# preprocessor testing to OS test demo

This commit is contained in:
Aaron Franke
2020-06-24 02:17:24 -04:00
parent 7b465152dc
commit f0a07c43a8
6 changed files with 217 additions and 7 deletions

93
misc/os_test/MonoTest.cs Normal file
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@@ -0,0 +1,93 @@
using Godot;
using System;
public class MonoTest : Node
{
public string Architecture()
{
#if GODOT_ARM64 || GODOT_ARM64_V8A
return "64-bit ARM";
#elif GODOT_ARMV7 || GODOT_ARMEABI_V7A
return "32-bit ARM";
#elif GODOT_X86_64
return "64-bit x86";
#elif GODOT_X86
return "32-bit x86";
#elif GODOT_128
return "128-bit";
#elif GODOT_64
return "64-bit";
#elif GODOT_32
return "32-bit";
#else
return "Unknown";
#endif
}
public string OperatingSystem()
{
#if GODOT_WINDOWS
return "Windows";
#elif GODOT_LINUXBSD || GODOT_X11
return "Linux (or BSD)";
#elif GODOT_SERVER
return "Server (Linux or BSD)";
#elif GODOT_MACOS || GODOT_OSX
return "macOS";
#elif GODOT_ANDROID
return "Android";
#elif GODOT_IOS
return "iOS";
#elif GODOT_HTML5
return "HTML5";
#elif GODOT_HAIKU
return "Haiku";
#elif GODOT_UWP
return "UWP (Windows 10)";
#else
return "Unknown";
#endif
}
public string PlatformType()
{
#if GODOT_PC
return "PC";
#elif GODOT_MOBILE
return "Mobile";
#elif GODOT_WEB
return "Web";
#elif GODOT
return "Godot Editor (not exported)";
#else
return "Unknown";
#endif
}
public string TextureCompression()
{
string compression = "";
#if GODOT_S3TC
compression += "S3TC";
#endif
#if GODOT_ETC
if (compression.Length > 0)
{
compression += ", ";
}
compression += "ETC";
#endif
#if GODOT_ETC2
if (compression.Length > 0)
{
compression += ", ";
}
compression += "ETC2";
#endif
if (compression.Length > 0)
{
return compression;
}
return "Not exported or no textures";
}
}

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@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Tools</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{780B9CDA-51E7-446A-816F-0E2CF667C96C}</ProjectGuid>
<OutputType>Library</OutputType>
<OutputPath>.mono/temp/bin/$(Configuration)</OutputPath>
<RootNamespace>OperatingSystemTesting</RootNamespace>
<AssemblyName>Operating System Testing</AssemblyName>
<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
<GodotProjectGeneratorVersion>1.0.7374.17554</GodotProjectGeneratorVersion>
<BaseIntermediateOutputPath>.mono/temp/obj</BaseIntermediateOutputPath>
<IntermediateOutputPath>$(BaseIntermediateOutputPath)/$(Configuration)</IntermediateOutputPath>
<ApiConfiguration Condition=" '$(Configuration)' != 'Release' ">Debug</ApiConfiguration>
<ApiConfiguration Condition=" '$(Configuration)' == 'Release' ">Release</ApiConfiguration>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>false</Optimize>
<DefineConstants>$(GodotDefineConstants);GODOT;DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>portable</DebugType>
<Optimize>true</Optimize>
<DefineConstants>$(GodotDefineConstants);GODOT;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Tools|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>false</Optimize>
<DefineConstants>$(GodotDefineConstants);GODOT;DEBUG;TOOLS;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference Include="GodotSharp">
<HintPath>$(ProjectDir)/.mono/assemblies/$(ApiConfiguration)/GodotSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Tools' ">
<HintPath>$(ProjectDir)/.mono/assemblies/$(ApiConfiguration)/GodotSharpEditor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="MonoTest.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

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@@ -0,0 +1,19 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Operating System Testing", "Operating System Testing.csproj", "{780B9CDA-51E7-446A-816F-0E2CF667C96C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
Tools|Any CPU = Tools|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{780B9CDA-51E7-446A-816F-0E2CF667C96C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{780B9CDA-51E7-446A-816F-0E2CF667C96C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{780B9CDA-51E7-446A-816F-0E2CF667C96C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{780B9CDA-51E7-446A-816F-0E2CF667C96C}.Release|Any CPU.Build.0 = Release|Any CPU
{780B9CDA-51E7-446A-816F-0E2CF667C96C}.Tools|Any CPU.ActiveCfg = Tools|Any CPU
{780B9CDA-51E7-446A-816F-0E2CF667C96C}.Tools|Any CPU.Build.0 = Tools|Any CPU
EndGlobalSection
EndGlobal

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@@ -0,0 +1,25 @@
using System.Reflection;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle("Operating System Testing")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("1.0.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]

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@@ -1,6 +1,7 @@
extends Panel
onready var rtl = $HBoxContainer/Features
onready var mono_test = $MonoTest
# Returns a human-readable string from a date and time, date, or time dictionary.
@@ -98,6 +99,13 @@ func _ready():
add_line("Value of `PATH`", OS.get_environment("PATH"))
add_line("Value of `path`", OS.get_environment("path"))
add_header("Hardware")
add_line("Model name", OS.get_model_name())
add_line("Processor count", OS.get_processor_count())
add_line("Device unique ID", OS.get_unique_id())
add_line("Video adapter name", VisualServer.get_video_adapter_name())
add_line("Video adapter vendor", VisualServer.get_video_adapter_vendor())
add_header("Input")
add_line("Latin keyboard variant", OS.get_latin_keyboard_variant())
add_line("Device has touch screen", OS.has_touchscreen_ui_hint())
@@ -107,16 +115,19 @@ func _ready():
add_header("Localization")
add_line("Locale", OS.get_locale())
add_header("Hardware")
add_line("Model name", OS.get_model_name())
add_line("Processor count", OS.get_processor_count())
add_line("Device unique ID", OS.get_unique_id())
add_line("Video adapter name", VisualServer.get_video_adapter_name())
add_line("Video adapter vendor", VisualServer.get_video_adapter_vendor())
add_header("Mobile")
add_line("Granted permissions", OS.get_granted_permissions())
add_header("Mono (C#)")
var mono_enabled = ResourceLoader.exists("res://MonoTest.cs")
add_line("Mono module enabled", "Yes" if mono_enabled else "No")
if mono_enabled:
mono_test.set_script(load("res://MonoTest.cs"))
add_line("Architecture", mono_test.Architecture())
add_line("Operating System", mono_test.OperatingSystem())
add_line("Platform Type", mono_test.PlatformType())
add_line("Texture Compression", mono_test.TextureCompression())
add_header("Software")
add_line("OS name", OS.get_name())
add_line("Process ID", OS.get_process_id())

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@@ -196,6 +196,8 @@ margin_bottom = 514.0
size_flags_horizontal = 3
size_flags_vertical = 3
text = "Kill Current Process"
[node name="MonoTest" type="Node" parent="."]
[connection signal="pressed" from="HBoxContainer/Actions/GridContainer/OpenShellWeb" to="HBoxContainer/Actions" method="_on_OpenShellWeb_pressed"]
[connection signal="pressed" from="HBoxContainer/Actions/GridContainer/OpenShellFolder" to="HBoxContainer/Actions" method="_on_OpenShellFolder_pressed"]
[connection signal="pressed" from="HBoxContainer/Actions/GridContainer/ChangeWindowTitle" to="HBoxContainer/Actions" method="_on_ChangeWindowTitle_pressed"]