[2D Platformer] Move Player out of Level, set limits in a script

This commit is contained in:
Aaron Franke
2020-03-05 22:49:26 -05:00
parent e11fa006d6
commit f5f72e6d3e
4 changed files with 23 additions and 19 deletions

View File

@@ -236,6 +236,7 @@ anims/standing_weapon_ready = SubResource( 10 )
[node name="Camera" type="Camera2D" parent="."]
position = Vector2( 0, -28 )
current = true
zoom = Vector2( 0.5, 0.5 )
process_mode = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]

View File

@@ -0,0 +1,15 @@
extends Node2D
const LIMIT_LEFT = -315
const LIMIT_TOP = -250
const LIMIT_RIGHT = 955
const LIMIT_BOTTOM = 690
func _ready():
for child in get_children():
if child is Player:
var camera = child.get_node("Camera")
camera.limit_left = LIMIT_LEFT
camera.limit_top = LIMIT_TOP
camera.limit_right = LIMIT_RIGHT
camera.limit_bottom = LIMIT_BOTTOM

View File

@@ -4,7 +4,7 @@
[ext_resource path="res://src/Actors/Enemy.tscn" type="PackedScene" id=2]
[ext_resource path="res://src/Platforms/Platform.tscn" type="PackedScene" id=3]
[ext_resource path="res://src/Objects/Coin.tscn" type="PackedScene" id=4]
[ext_resource path="res://src/Actors/Player.tscn" type="PackedScene" id=5]
[ext_resource path="res://src/Level/Level.gd" type="Script" id=5]
[ext_resource path="res://assets/art/platforms/moving_platform.png" type="Texture" id=6]
[ext_resource path="res://src/Level/ParallaxBackground.tscn" type="PackedScene" id=7]
[ext_resource path="res://assets/audio/music/music.ogg" type="AudioStream" id=8]
@@ -44,6 +44,7 @@ tracks/0/keys = {
[node name="Level" type="Node2D"]
pause_mode = 1
script = ExtResource( 5 )
[node name="TileMap" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
@@ -257,25 +258,8 @@ position = Vector2( 632.725, 78.5545 )
[node name="Enemy4" parent="Enemies" instance=ExtResource( 2 )]
position = Vector2( 828.515, 77.262 )
[node name="Player" parent="." instance=ExtResource( 5 )]
position = Vector2( 86.647, 546.51 )
[node name="Sprite" parent="Player" index="2"]
frame = 22
[node name="Camera" parent="Player" index="4"]
zoom = Vector2( 0.5, 0.5 )
limit_left = -315
limit_top = -250
limit_right = 955
limit_bottom = 690
limit_smoothed = true
editor_draw_limits = true
[node name="ParallaxBackground" parent="." instance=ExtResource( 7 )]
[node name="Music" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 8 )
autoplay = true
[editable path="Player"]

View File

@@ -1,8 +1,9 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=5 format=2]
[ext_resource path="res://src/UserInterface/PauseMenu.tscn" type="PackedScene" id=1]
[ext_resource path="res://src/Main/Game.gd" type="Script" id=2]
[ext_resource path="res://src/Level/Level.tscn" type="PackedScene" id=3]
[ext_resource path="res://src/Actors/Player.tscn" type="PackedScene" id=4]
[node name="Game" type="Node"]
pause_mode = 2
@@ -10,6 +11,9 @@ script = ExtResource( 2 )
[node name="Level" parent="." instance=ExtResource( 3 )]
[node name="Player" parent="Level" instance=ExtResource( 4 )]
position = Vector2( 90, 546 )
[node name="InterfaceLayer" type="CanvasLayer" parent="."]
layer = 100