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Add descriptions to all projects with README files
These show up in the project manager when hovering over projects.
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@@ -16,6 +16,7 @@ _global_script_class_icons={
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[application]
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config/name="2D in 3D"
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config/description="A demo showing how a 2D scene can be shown within a 3D one using viewports."
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run/main_scene="res://2D_in_3D.tscn"
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config/icon="res://icon.png"
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@@ -16,6 +16,7 @@ _global_script_class_icons={
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[application]
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config/name="3D in 2D"
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config/description="A demo showing how a 3D scene can be shown within a 2D one using viewports."
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run/main_scene="res://3d_in_2d.tscn"
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config/icon="res://icon.png"
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@@ -16,6 +16,15 @@ _global_script_class_icons={
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[application]
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config/name="3D Viewport Scaling"
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config/description="This demo shows how to scale the 3D viewport rendering without affecting
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2D elements such as the HUD. It also demonstrates how to toggle filtering
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on a viewport by using TextureRect to display the ViewportTexture
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delivered by the Viewport node. This technique can be useful in 2D games
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as well. For instance, it can be used to have a 'pixel art' viewport for
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the main game area and a non-pixel-art viewport for HUD elements.
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ViewportContainer can also be used to display a viewport in a GUI, but it
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doesn't offer the ability to enable filtering."
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run/main_scene="res://hud.tscn"
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config/icon="res://icon.png"
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@@ -16,6 +16,8 @@ _global_script_class_icons={
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[application]
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config/name="Dynamic Split Screen"
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config/description="This sample project showcases an implementation of dynamic
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split screen, also called Voronoi split screen, using GDSL."
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run/main_scene="res://SplitScreen.tscn"
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config/icon="res://icon.png"
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@@ -16,6 +16,8 @@ _global_script_class_icons={
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[application]
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config/name="GUI in 3D"
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config/description="A demo showing a GUI instanced within a 3D scene using viewports,
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as well as forwarding mouse and keyboard input to the GUI."
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run/main_scene="res://gui_in_3d.tscn"
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config/icon="res://icon.png"
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@@ -16,6 +16,7 @@ _global_script_class_icons={
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[application]
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config/name="Screen Capture"
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config/description="An example showing how to take screenshots of the screen."
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run/main_scene="res://screen_capture.tscn"
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config/icon="res://icon.png"
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