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Fix README files, especially in Android IAP demos
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@@ -4,7 +4,7 @@ This demo project shows a way to create a 2.5D game
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in Godot by mixing 2D and 3D nodes. It also adds a
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2.5D editor viewport for easily editing 2.5D levels.
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Language: [C#](https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html) and a little bit of GDScript
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Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html) and a little bit of GDScript
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Renderer: GLES 2
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@@ -1,9 +1,9 @@
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# Mono Demos
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These demos are written in [C#](https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html).
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These demos are written in [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html).
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You must have the Mono version of Godot to run these.
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Languages: All have [C#](https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html),
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Languages: All have [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html),
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2.5D has some GDScript
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Renderers: Dodge the Creeps is GLES 3, rest are GLES 2
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@@ -1,11 +1,12 @@
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# Android IAP with C#
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These demos depend on features only available in mobile phones or tablets.
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This demo shows how to make in-app payments in Android in C#.
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The Android IAP demo only runs on Android.
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Note: Running the demo requires exporting and uploading the game to Google Play.
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Language: [C#](https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html)
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Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html)
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Renderer: GLES 2
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Note: There is a GDScript version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/mobile/AndroidInAppPurchasesWithCSharp).
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Note: There is a GDScript version available
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[here](https://github.com/godotengine/godot-demo-projects/tree/master/mobile/android_iap).
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@@ -8,7 +8,7 @@ This is a finished version of the game featured in the
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tutorial in the documentation, but ported to C#. For more details,
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consider following the tutorial in the documentation.
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Language: [C#](https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html)
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Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html)
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Renderer: GLES 3 (particles are not available in GLES 2)
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@@ -2,7 +2,7 @@
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A multiplayer demo of Pong. One player presses "host". The other presses "join". This only works locally.
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Language: [C#](https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html)
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Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html)
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Renderer: GLES 2
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@@ -4,7 +4,7 @@ A simple Pong game. This demo shows best practices
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for game development in Godot, including
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[signals](https://docs.godotengine.org/en/latest/getting_started/step_by_step/signals.html).
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Language: [C#](https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html)
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Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html)
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Renderer: GLES 2
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