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Fix README files, especially in Android IAP demos
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@@ -1,8 +1,8 @@
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# VisualScript Demos
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These demos are written in [VisualScript](https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html).
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These demos are written in [VisualScript](https://docs.godotengine.org/en/latest/tutorials/scripting/visual_script/index.html).
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Languages: All are [VisualScript](https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html),
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Languages: All are [VisualScript](https://docs.godotengine.org/en/latest/tutorials/scripting/visual_script/index.html),
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Multitouch View has some GDScript
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Renderers: All are GLES 2
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@@ -4,7 +4,7 @@ Demo of a simple game using visual script.
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You must click the circles to "pop" them in
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order to stop their invasion of the screen.
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Language: [VisualScript](https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html)
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Language: [VisualScript](https://docs.godotengine.org/en/latest/tutorials/scripting/visual_script/index.html)
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Renderer: GLES 2
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@@ -3,7 +3,7 @@
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Simple debugger for multitouch input.
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Shows red dots everywhere you press.
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Language: [VisualScript](https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html)
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Language: [VisualScript](https://docs.godotengine.org/en/latest/tutorials/scripting/visual_script/index.html)
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Renderer: GLES 2
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@@ -4,7 +4,7 @@ A simple Pong game. This demo shows best practices
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for game development in Godot, including
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[signals](https://docs.godotengine.org/en/latest/getting_started/step_by_step/signals.html).
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Language: [VisualScript](https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html)
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Language: [VisualScript](https://docs.godotengine.org/en/latest/tutorials/scripting/visual_script/index.html)
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Renderer: GLES 2
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