extends Area2D # Member variables var taken = false func _on_body_enter( body ): if not taken and body is preload("res://player.gd"): $anim.play("taken") taken = true func _on_coin_area_enter(area): pass # replace with function body func _on_coin_area_enter_shape(area_id, area, area_shape, area_shape): pass # replace with function body