[gd_scene load_steps=15 format=3 uid="uid://gjf8kev7ql0f"] [ext_resource type="Script" uid="uid://chllfa742iupc" path="res://bullet.gd" id="1_v7oki"] [ext_resource type="Texture2D" uid="uid://cwp1uymu882d7" path="res://spark_particle.png" id="2_v8qja"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_v8qja"] bounce = 0.61 [sub_resource type="Curve" id="Curve_t4vbm"] _data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.02, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="SphereShape3D" id="SphereShape3D_rtl8c"] radius = 0.2 [sub_resource type="Gradient" id="Gradient_v8qja"] colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_t4vbm"] gradient = SubResource("Gradient_v8qja") [sub_resource type="Curve" id="Curve_v8qja"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_t4vbm"] curve = SubResource("Curve_v8qja") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_v7oki"] direction = Vector3(0, 1, 0) initial_velocity_max = 1.0 gravity = Vector3(0, 1, 0) scale_min = 0.2 scale_curve = SubResource("CurveTexture_t4vbm") color_ramp = SubResource("GradientTexture1D_t4vbm") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t4vbm"] transparency = 1 blend_mode = 1 shading_mode = 0 vertex_color_use_as_albedo = true albedo_color = Color(2.33575, 3.29442, 3.29442, 1) albedo_texture = ExtResource("2_v8qja") texture_filter = 5 [sub_resource type="QuadMesh" id="QuadMesh_rtl8c"] material = SubResource("StandardMaterial3D_t4vbm") size = Vector2(0.2, 0.2) [sub_resource type="SphereMesh" id="SphereMesh_v7oki"] radial_segments = 24 rings = 12 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v7oki"] albedo_color = Color(0.431649, 0.57319, 0.501392, 1) metallic = 1.0 [node name="Bullet" type="RigidBody3D"] collision_layer = 2 physics_material_override = SubResource("PhysicsMaterial_v8qja") script = ExtResource("1_v7oki") scale_curve = SubResource("Curve_t4vbm") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_rtl8c") [node name="GPUParticles3D" type="GPUParticles3D" parent="."] amount = 64 transform_align = 1 process_material = SubResource("ParticleProcessMaterial_v7oki") draw_pass_1 = SubResource("QuadMesh_rtl8c") [node name="Scaler" type="Node3D" parent="."] transform = Transform3D(0.001, 0, 0, 0, 0.001, 0, 0, 0, 0.001, 0, 0, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="Scaler"] transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0, 0) mesh = SubResource("SphereMesh_v7oki") skeleton = NodePath("../..") surface_material_override/0 = SubResource("StandardMaterial3D_v7oki") [node name="Timer" type="Timer" parent="."] wait_time = 5.0 autostart = true [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]