# Variable Rate Shading This project showcases how to use [variable rate shading](https://docs.godotengine.org/en/latest/tutorials/3d/variable_rate_shading.html) (VRS) in 3D to improve performance. Performance metrics are also displayed to evaluate potential performance gains. Language: GDScript Renderer: Forward+ Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2753 ## Screenshots ![Screenshot](screenshots/variable_rate_shading.webp)